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Nintendo Wi-Fi Connection spoofing: Difference between revisions
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==nds-constrain't Exploit==
Due to the use of encryption (chiefly, SSL v3), connecting to custom servers (except for the GTS, as described above) theoretically requires modifying the games to disable encryption and identity verification, as commonly done on the DS via cheat codes or ROM patching (often amounting to replacing https addressess with http ones)
While this oversight doesn't apply to Wii software, patching them to enable the use of an alternative server is generally
▲While this oversight doesn't apply to Wii software, patching them to enable the use of an alternative server is generally seen as less inconvenient than on a DS, due to the ease of running unofficial software (often with no purchase required, if already owning a SD card or USB drive) on Nintendo's famous home console.
[[Category:Non-glitch exploits]]
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