User:Digimonfan101: Difference between revisions
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==So... what is this list for exactly?== |
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Recently while messing with glitch contacts in the Virtual console release of Crystal, I noticed that some of the effects differed from those from the archived 'phone dex' so I decided to document the effects of both them being forced to call you, and by manually calling them |
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==Wait Glitch Contacts? How did you manage that?== |
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Through the Glitch City Discord I found TimoVM's setups, and using his mail writer and later his RAM writer, not only are the setups he provides relatively quick but he also lists some of the cool stuff you can do with it can be found on his user page (https://glitchcity.wiki/wiki/User:TimoVM). Timo has been a huge help and I can't thank him enough! |
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==Very obvious disclaimer before I start the actual list.== |
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I am by no means an expert, I do not know why these effects happen exactly, I just find it interesting and wanted to document them to the best of my ability, if you want to learn more the Glitch City community discord not only has people a lot smarter then me, but they are always willing to help even if you think the issue you're having is too small! |
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==Glitch Contacts (Forced to call)== |
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0A ( ---------) |
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28-Used the text from when the bike shop dude says you can keep the bike |
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2A (Karen) |
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2B |
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30 (Rocket)-Crash on white screen w/ monotonous screeching |
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31-Game crash on white screen, single noise playing continuously |
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32-Game freeze on blank caller ID textbox (game still displays properly just everything is frozen), single noise playing, bottom screen doesn’t work |
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33-Acted very similar to number 32, with the blank textbox and graphics still being normal, but music continued as normal |
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34 (juggler)-White screen, “only for use on gameboy color” screen |
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37 (Albert)-Crashed on white screen w/ monotonous screeching |
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39 (9 99999)-Seems to be out of area? |
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3F-Game crashed on white screen w/ monotonous screeching noise |
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40 (Zach)-Brought up RAM writer |
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41 (Grunt: Beauty) -Game freezes on white screen, monotone noise |
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45-Out of the area |
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47 (Leader Billy)- Brought up RAM writer and constantly scrolled it for a while |
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48 (Connie)-Same as 47 |
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4A (Grunt)- “no windows avail-able for popping” message, unable to close out, softlock |
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4B-Can’t seem to get to call? |
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4D-Brought up RAM Writer |
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51 (Bridget)-Out of area? |
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54 (owen)-Started battle with ?????, attempting to run brought up party menu, which then crashed when i selected a pokemon |
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5D-Started battle with a wild ?????, attempting to run would cause a popup with Rattata’s sprite to pop up and then for the screen to fill with glitch text |
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61: Crash and reset to ‘only for use ony gameboy color’ message |
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62:Game crashes on white screen with single noise playing (bottom screen doesn’t work) |
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65 (Alan: Leader)-Out of the area |
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66 (Vance: Elite four)- White screen, monotone noise (forum said it acted the same as 65?” |
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6C-Textbox with players name pops up 3 times, then the jingle for getting an item plays before the call hangs up and the game seems to return to normal |
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71 (Aaron)-Game freezes on blank textbox after ‘ringing’ twice, game loops one sound, bottom screen doesn’t work |
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72-Same as 71 |
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73 |
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74 (Grunt)-Colors appear to get corrupted, then RAM writer pops up, but can’t seem to move in the RAM writer |
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75- |
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76- |
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77-Music just becomes a single note, RAM writer pops up, game still runs but can’t do anything but move around the ram writer |
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78 |
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79 |
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80-after the initial calling message, game freezes on a blank textbox with music continuously making one sound, bottom screen doesn’t work |
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81 |
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82 |
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83 |
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84 |
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85 |
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86 |
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87 |
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88-causes RAM writer to pop up, but game crashes on a white screen with one sound before it can be interacted with |
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89 |
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90-Can’t seem to get to call? |
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91-Game Reset, “use on the game boy color” screen |
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92 (Whitney)-Game crash on white screen, single noise being played |
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93 (DANA) |
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94 (JASMINE) |
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95 (Neal) |
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96 (Linda)-Mild graphical corruption when their name is flashing, after the call is answered game resets to “game boy color” screen |
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97-Blank textbox appeared, game played unknown jingle and then the background changed to the ‘shrinking’ animation played at the beginning of the game before crashing |
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98 |
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99 |
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A0 |
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A1 |
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A2 |
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A3 |
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A4 |
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A5-seems to be a softlock on an empty textbox, music still plays fine? |
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A6-Won’t call? |
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B3-crash, bottom screen doesn't work |
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F7-initial name rings once, then name changes and game requires an a press to advance, at which point a glitch textbox appears at the bottom of the screen, name changes again, but after repeated ‘a’ presses game returns to normal (with graphics corrupted) and collision also effected to the point where you can walk out of bounds |
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F8-Won’t call |
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F9-won't call |
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FA-Won’t call |
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FB-RAM writer |
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FC-RAM writer pops up |
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FD-won’t call |
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FE-won’t call |
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FF-Won’t call |
Revision as of 15:22, 29 November 2023
So... what is this list for exactly?
Recently while messing with glitch contacts in the Virtual console release of Crystal, I noticed that some of the effects differed from those from the archived 'phone dex' so I decided to document the effects of both them being forced to call you, and by manually calling them
Wait Glitch Contacts? How did you manage that?
Through the Glitch City Discord I found TimoVM's setups, and using his mail writer and later his RAM writer, not only are the setups he provides relatively quick but he also lists some of the cool stuff you can do with it can be found on his user page (https://glitchcity.wiki/wiki/User:TimoVM). Timo has been a huge help and I can't thank him enough!
Very obvious disclaimer before I start the actual list.
I am by no means an expert, I do not know why these effects happen exactly, I just find it interesting and wanted to document them to the best of my ability, if you want to learn more the Glitch City community discord not only has people a lot smarter then me, but they are always willing to help even if you think the issue you're having is too small!
Glitch Contacts (Forced to call)
0A ( ---------)
28-Used the text from when the bike shop dude says you can keep the bike
2A (Karen)
2B
30 (Rocket)-Crash on white screen w/ monotonous screeching
31-Game crash on white screen, single noise playing continuously
32-Game freeze on blank caller ID textbox (game still displays properly just everything is frozen), single noise playing, bottom screen doesn’t work
33-Acted very similar to number 32, with the blank textbox and graphics still being normal, but music continued as normal
34 (juggler)-White screen, “only for use on gameboy color” screen
37 (Albert)-Crashed on white screen w/ monotonous screeching
39 (9 99999)-Seems to be out of area?
3F-Game crashed on white screen w/ monotonous screeching noise
40 (Zach)-Brought up RAM writer
41 (Grunt: Beauty) -Game freezes on white screen, monotone noise
45-Out of the area
47 (Leader Billy)- Brought up RAM writer and constantly scrolled it for a while
48 (Connie)-Same as 47
4A (Grunt)- “no windows avail-able for popping” message, unable to close out, softlock
4B-Can’t seem to get to call?
4D-Brought up RAM Writer
51 (Bridget)-Out of area?
54 (owen)-Started battle with ?????, attempting to run brought up party menu, which then crashed when i selected a pokemon
5D-Started battle with a wild ?????, attempting to run would cause a popup with Rattata’s sprite to pop up and then for the screen to fill with glitch text
61: Crash and reset to ‘only for use ony gameboy color’ message
62:Game crashes on white screen with single noise playing (bottom screen doesn’t work)
65 (Alan: Leader)-Out of the area
66 (Vance: Elite four)- White screen, monotone noise (forum said it acted the same as 65?”
6C-Textbox with players name pops up 3 times, then the jingle for getting an item plays before the call hangs up and the game seems to return to normal
71 (Aaron)-Game freezes on blank textbox after ‘ringing’ twice, game loops one sound, bottom screen doesn’t work
72-Same as 71
73
74 (Grunt)-Colors appear to get corrupted, then RAM writer pops up, but can’t seem to move in the RAM writer
75-
76-
77-Music just becomes a single note, RAM writer pops up, game still runs but can’t do anything but move around the ram writer 78 79 80-after the initial calling message, game freezes on a blank textbox with music continuously making one sound, bottom screen doesn’t work 81 82 83 84 85 86 87 88-causes RAM writer to pop up, but game crashes on a white screen with one sound before it can be interacted with 89 90-Can’t seem to get to call?
91-Game Reset, “use on the game boy color” screen
92 (Whitney)-Game crash on white screen, single noise being played
93 (DANA) 94 (JASMINE) 95 (Neal)
96 (Linda)-Mild graphical corruption when their name is flashing, after the call is answered game resets to “game boy color” screen
97-Blank textbox appeared, game played unknown jingle and then the background changed to the ‘shrinking’ animation played at the beginning of the game before crashing 98 99 A0 A1 A2 A3 A4 A5-seems to be a softlock on an empty textbox, music still plays fine?
A6-Won’t call?
B3-crash, bottom screen doesn't work F7-initial name rings once, then name changes and game requires an a press to advance, at which point a glitch textbox appears at the bottom of the screen, name changes again, but after repeated ‘a’ presses game returns to normal (with graphics corrupted) and collision also effected to the point where you can walk out of bounds F8-Won’t call F9-won't call FA-Won’t call FB-RAM writer FC-RAM writer pops up FD-won’t call FE-won’t call FF-Won’t call