Sprite compression (Generation I): Difference between revisions
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If copying individual rows from a VRAM viewer, it may be necessary to rearrange the bytes; i.e. in this sample image for a 56x56 (0x44) sprite: |
If copying individual rows from a VRAM viewer, it may be necessary to rearrange the bytes; i.e. in this sample image for a 56x56 (0x44) sprite: |
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Unintended compressed sprites with dimensions of 0 are known for their memory overflows, such as Yellow [[MissingNo.]]'s sprite (treated as dimensions of 256, or (256/8)=32). |
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