Sprite compression (Generation I): Difference between revisions

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(Can be applied with [[arbitrary sprites]] or ROM hacking)
 
[[File:Sprite compression sample.png|thumb|left|160px|Sample image loaded using [[arbitrary sprites]] ([[GlitchDex/Y:230|9ゥ (E6)]] with default palette); exported drawing of Torchic from Game Boy Camera]]
[[Category:Generation I mechanics]]