Sprite compression (Generation I): Difference between revisions
Better sample image
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00000000000000000100010206050506000000000000000019041D02CA15946B0000000000000000B7400EF131DEFD9200000000000000004000C020F010F010
07040506020301010201010000000000F30DF708EB145CA3CDF753EF2FD7B1CE2FD0FD0211018C00C59EFB8E8E5FDF0E7090709070907090705050303040C020
0000000000000000000000000000000066DD87FFEF5DAD7EBB7CDC3FB17F3DFE570CEF00D500FF00E91741BE2CD7F30C7000A04020C0C080C000E08040C0E0C0
00000000000000000000000000000000F17F3DFADE7D3CFFEF7F26FF32FD3EFF22DDAFF06FF105FB3BD542BF25DF37C860C000E0A060C020806000E060E000E0
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Line 30 ⟶ 33:
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00000000000000000100010206050506|000000000000000019041D02CA15946B|0000000000000000B7400EF131DEFD92|00000000000000004000C020F010F010
07040506020301010201010000000000|F30DF708EB145CA3CDF753EF2FD7B1CE|2FD0FD0211018C00C59EFB8E8E5FDF0E|7090709070907090705050303040C020
00000000000000000000000000000000|66DD87FFEF5DAD7EBB7CDC3FB17F3DFE|570CEF00D500FF00E91741BE2CD7F30C|7000A04020C0C080C000E08040C0E0C0
00000000000000000000000000000000|F17F3DFADE7D3CFFEF7F26FF32FD3EFF|22DDAFF06FF105FB3BD542BF25DF37C8|60C000E0A060C020806000E060E000E0
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00000000000000000100010206050506070405060203010102010100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000019041D02CA15946BF30DF708EB145CA3CDF753EF2FD7B1CE66DD87FFEF5DAD7EBB7CDC3FB17F3DFEF17F3DFADE7D3CFFEF7F26FF32FD3EFF0000000000000000B7400EF131DEFD922FD0FD0211018C00C59EFB8E8E5FDF0E570CEF00D500FF00E91741BE2CD7F30C22DDAFF06FF105FB3BD542BF25DF37C800000000000000004000C020F010F0107090709070907090705050303040C0207000A04020C0C080C000E08040C0E0C060C000E0A060C020806000E060E000E0
</pre>
(Can be applied with [[arbitrary sprites]] or ROM hacking)
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