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! Hex !! Dec !! Name (vitamin database) !! Name (battle database) !! Move effect ID(s) that affect it (battle database, no [[arbitrary code execution]])
! Hex !! Dec !! Name (vitamin database) !! Name (battle database) !! Move effect ID(s) that affect it (battle database, no [[arbitrary code execution]])
|-
|-
| 0 || 0 || (Random name) || (Random name) ||
| 00 || 000 || (Random name) || (Random name) ||
|-
|-
| 1 || 1 || HEALTH || ATTACK ||
| 01 || 001 || HEALTH || ATTACK ||
|-
|-
| 2 || 2 || ATTACK || DEFENSE ||
| 02 || 002 || ATTACK || DEFENSE ||
|-
|-
| 3 || 3 || DEFENSE || SPEED ||
| 03 || 003 || DEFENSE || SPEED ||
|-
|-
| 4 || 4 || SPEED || SPECIAL ||
| 04 || 004 || SPEED || SPECIAL ||
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|-
| 5 || 5 || SPECIAL || ACCURACY ||
| 05 || 005 || SPECIAL || ACCURACY ||
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|-
| 6 || 6 || (blank name) || EVADE ||
| 06 || 006 || (blank name) || EVADE ||
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| 07 || 007 || # ## || ## ### # #
|-
| 08 || 008 || (blank) || #'m
|-
| 09 || 009 || #### || #3
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| 0A || 010 || ######4 || ## ## ₽
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| 0B || 011 || #u# B##F## || #
|-
| 0C || 012 || ##h # G# || #
|-
| 0D || 013 || #B## || # (new line)
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| 0E || 014 || 4 (hidden and blanked out later) || #(PLAYER's POKéMON)
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| 0F || 015 || #####(new line)#pゥ || ##
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|-
| 5D || 93 || [[StatDex/RBY:093|(Random name)]] || [[StatDex/Y:093|(Random name)]] || 0x8E
| 5D || 93 || [[StatDex/RBY:093|(Random name)]] || [[StatDex/Y:093|(Random name)]] || 0x8E