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Sticky Hold glitch: Difference between revisions

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{{Minor Gen 3}}
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[[Image:Stickyholdglitch.jpg|270px|thumb|right|A Grimer under the effects of the Sticky Hold glitch.]]
{{Bulbapedia2|List of minor glitches#Sticky Hold glitch}}
 
The '''Sticky Hold glitch''' is a [[glitch]] which only exists within the handheld versions of thein [[bp:ThirdGeneration III|Generation|Third GenerationIII]] Pokémon games.{{clarify}} When performed correctly, the sprite of the enemy Pokémon will remain on the screen with a slightly different palette, even when the next Pokémon is sent out.
 
The '''Sticky Hold glitch''' is a glitch which only exists within the handheld versions of the [[bp:Third Generation|Third Generation]] Pokémon games. When performed correctly, the sprite of the enemy Pokémon will remain on the screen with a slightly different palette, even when the next Pokémon is sent out.
 
==Requirements==
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==Method==
 
#The player must enter a trainer battle, preferably with the Pokémon with Thief or Covet first in his or hertheir party.
#Defeat any previous Pokémon if any until the opponent Pokémon with Sticky Hold and an item is sent out.
#Defeat the opponent Pokémon in one hit by using either Thief or Covet, note that the player's Pokémon needs to have no item.
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==External links==
*[http://www.youtube.com/watch?v={{Youtube|CR-MZ8QOBps Youtube Video] by [[user:Tsukuu|NaiJPC]]}}
{{clr}}
[[Category:Generation III glitches]]
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