Super Glitch (Generation I): Difference between revisions
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In a battle, the music fades out and the foe is said to be both frozen solid and hurt by a burn, which depletes all of the foe's HP in one turn. If the player is in a Trainer battle, then after the Pokémon faints, it is sent out again with full health. |
In a battle, the music fades out and the foe is said to be both frozen solid and hurt by a burn, which depletes all of the foe's HP in one turn. If the player is in a Trainer battle, then after the Pokémon faints, it is sent out again with full health. |
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In Red and Blue, the game may possibly freeze after a Super Glitch corruption and the battle ends, due to the corruption of address CFC4 to an odd 'bad' value rather than an even value. |
In Red and Blue, the game may possibly freeze after a Super Glitch corruption and the battle ends, due to the [[CFC4 freeze|corruption of address CFC4]] to an odd 'bad' value rather than an even value. |
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Something similar to the TMTRAINER effect may also be seen out of battle with Super Glitch items and having a random unterminated "-" name appear with a PP restoring item. |
Something similar to the TMTRAINER effect may also be seen out of battle with Super Glitch items and having a random unterminated "-" name appear with a PP restoring item. |