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Super Glitch (Generation I): Difference between revisions

>Torchickens
>Torchickens
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Once a poorly understood glitch, Super Glitch was researched by the user TheZZAZZGlitch who found the cause of the glitch and how to manipulate specific data with it.
 
Furthermore, people from the Pokémon speedrunning community (in particular Luckytyphlosionluckytyphlosion) have discovered many techniques related to Super Glitch, such as the corruption points for CoolTrainer♀, and the techniques [[LOL glitch]] (item Super Glitch), [[Rival LOL glitch]] (item Super Glitch with tile printing glitch item and screen saving glitch item), [[scripted battle chain glitch]] (item Super Glitch in a specific place in Red/Blue due to the game internally using "8 8", item hex:7C), [[LG-Fly]] and [[oobLG]] (unterminated name glitch Pokémon Super Glitch).
 
==Mechanics==
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Additionally, Super Glitch move A6's internal name is taken from the ROM and is never terminated; meaning that a Game Boy console/accurate emulator will always cause corruption when Super Glitch move A6's name is viewed by opening the Fight menu, selecting it on the Fight menu, bringing up the moves list with an item, or viewing its name on the summary screen.
 
Many [[glitch Pokémon]] can learn Super Glitch moves, such as [[GlitchDex/RB:194|.4]] — hex(dec:194]]). Often the glitch Pokémon itself is relatively harmless but can become harmless (as with any Pokémon species, glitch or not) when given a Super Glitch move.
 
===General effects===
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