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Super Glitch (Generation I): Difference between revisions

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Once a poorly understood glitch, Super Glitch was researched by the user TheZZAZZGlitch who found the cause of the glitch and how to manipulate specific data with it.
 
Furthermore, people from the Pokémon speedrunning community (in particular Luckytyphlosionluckytyphlosion) have discovered many techniques related to Super Glitch, such as the corruption points for CoolTrainer♀, and the techniques [[LOL glitch]] (item Super Glitch), [[Rival LOL glitch]] (item Super Glitch with tile printing glitch item and screen saving glitch item), [[scripted battle chain glitch]] (item Super Glitch in a specific place in Red/Blue due to the game internally using "8 8", item hex:7C), [[LG-Fly]] and [[oobLG]] (unterminated name glitch Pokémon Super Glitch).
 
==Mechanics==
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7) Switch the first Pokémon with the second.<br>
 
==Semi-Super Glitch move ("-"; (CoolTrainer♀-type move) corruption==
[[File:CoolTrainer foe tiles.png|frame|right|250px|Screen tiles affecting Pokémon, DV/EV, level yields by Dabomstew.]]
The [[- (Generation I move)|"-"]] move (CoolTrainer♀-type in Red/Blue), which has a random internal name is also affected by corruption similar to that of a Super Glitch move.
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It is thought that increasing or decreasing the number of hex:50 bytes in memory (e.g. of Pokémon in the current storage boxes) may help in making the glitch work again.
 
==Semi-Super Glitch items (aka TMTRAINER items)==
The [[glitch item]]s with unterminated names such as "PC" (hex:80) in Red/Blue and "2p" (hex: 92) in Yellow are affected by a form of Super Glitch corruption which is essentially a "-" move corruption outside of battle. The corruption occurs after pressing A on the item (and not necessarily using it), and the game won't freeze if a hex:50 sub-tile is present somewhere on the screen after the coordinates pertaining to addresses the player wants to corrupt.
 
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Glitch Fly locations are available through [[arbitrary code execution]], [[select glitch]]es (e.g. [[Fossil conversion glitch]]) and [[international fossil conversion glitch]].
 
==Semi-Super Glitch Pokémon names==
Super Glitch Pokémon names are also known as [[unterminated name glitch Pokémon]], and are useful for the glitch [[oobLG]]. They are not to be confused with glitch Pokémon with names that require scrolling to go past (due to having particular control characters in their names) and are rather eleven character strings unterminated by a hex:50.
 
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