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Super Mario 64: Difference between revisions
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|platform=Nintendo 64
|wikipedia=[[wikipedia:Super Mario 64|Super Mario 64]]
|release=June 23, 1996 (Japan)<br>September 26, 1996 (North America)<br>March 1, 1997 (Europe, Australasia),
}}
'''Super Mario 64''' is a platform game for the Nintendo 64, in which Mario travels in a 3D environment through many different worlds to collect special stars, known as Power Stars
It was very successful, and it also has its own community of glitch enthusiasts.
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==Backwards long-jumping==
A highly infamous Super Mario 64 glitch, which was patched in the iQue Player version (a special version released in China). If Mario continuously performs long jumps backwards, he can accumulate speed, which can be abused for sequence breaking, such as bypassing the endless stairs with less than 70 Power Stars. There are also techniques (in combination with the MIPS glitch) for completing Super Mario 64 with 16 Power Stars, 1 Power Star and (as was eventually discovered) 0 Power Stars at all.
[[File:BLJ endless stairs.png]]
==MIPS glitch==
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Grab the Chuckya and bring it to the edge, then attempt to jump and drop the Chuckya off the edge.
[[File:Chuckya transform 2 0.png|200px]]
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[[File:Chuckya transform cannon.png]]
{{YouTube|2jK7STAH-Nc|domdunc}}
==More glitches==
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*[https://www.youtube.com/user/pannenkoek2012 pannenkoek2012's main YouTube account]
*[https://www.youtube.com/user/pannenkeok2012 pannenkoek2012's other YouTube account (UncommentatedPannen)]
*[https://www.mariowiki.com/List_of_Super_Mario_64_glitches Super Mario Wiki list of glitches in Super Mario 64]
==See also==
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