Talk:Arbitrary sprites: Difference between revisions

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:; de: destination location
:; de: destination location
:; a,c: sprite dimensions (in tiles of 8x8 each)" [[User:Evie (Torchickens)|Evie (Torchickens)]] ([[User talk:Evie (Torchickens)|talk]]) 19:51, 9 April 2024 (UTC)
:; a,c: sprite dimensions (in tiles of 8x8 each)" [[User:Evie (Torchickens)|Evie (Torchickens)]] ([[User talk:Evie (Torchickens)|talk]]) 19:51, 9 April 2024 (UTC)
:The page to do so on would be [[Sprite decompression (Generation I)]]. In section "Steps", between steps 3 and 4:
::Immediately after decompression, the sprite is post-processed into an appropriate format, and loaded into the VRAM. This is not technically part of the decompression routine, but is so closely related that in practice it is an important part of the process...
:Some later sections that are supposed to explain the procedure in more detail is still empty though, so any help is welcome. [[User:WindyAndHikari|WindyAndHikari]] ([[User talk:WindyAndHikari|talk]]) 07:03, 10 April 2024 (UTC)