Talk:AreaDex: Difference between revisions
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However, after each battle you must either change D35E or the header at C348 again; as the data in the header would change by then. [[User:Evie (Torchickens)|Evie (Torchickens)]] ([[User talk:Evie (Torchickens)|talk]]) 03:22, 2 February 2022 (UTC) |
However, after each battle you must either change D35E or the header at C348 again; as the data in the header would change by then. [[User:Evie (Torchickens)|Evie (Torchickens)]] ([[User talk:Evie (Torchickens)|talk]]) 03:22, 2 February 2022 (UTC) |
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===Addendum (1)=== |
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If you're able to modify the C348 header data from in battle, after previously riding the battle, you can then change D35E (with expanded inventory) to FA - this is a clean way to end up in a non-freezing map FA complete with the glitch encounter table (031A); the same glitch encounters. As for map FE; that one is the same constant glitch encounters too at 02A6 (with rate over 0 possible; it was loaded as 0x60). It's a tad shame we didn't have full control of encounters, but interesting nonetheless. [[User:Evie (Torchickens)|Evie (Torchickens)]] ([[User talk:Evie (Torchickens)|talk]]) 03:35, 2 February 2022 (UTC) |