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Talk:Error codes: Difference between revisions

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[http://i1271.photobucket.com/albums/jj640/Torchickens/00.png Example ERROR code]
 
If you modify the next string (the signpost in front of the rival's house), you would get a '7 ERROR'. The '00' character will ignore every character that proceeds it, but it's possible to add text before it. For example, reading [80][AD][7F][00] gives you "An (X) ERROR".
 
For different map locations, there are (x) number of text entries. When you exploit the Trainer-Fly glitch and return to the route that you fled, the game typically attempts to bring up whichever text is stored in the VRAM. Often, this is fine if the last text was the start menu, but if the equivalent text is different, glitches can occur when the game attempts to print it. I don't know how this works though. The text that you receive in this case isn't just a case of matching the text entries with the map numbers. --[[User:Torchickens|Torchickens]] 10:02, 25 June 2012 (GMT+6)
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