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Talk:Trapped at burgled house oversight: Difference between revisions

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::Not to worry, I understand what this is. The possibility the player has a full bag after trading Cut over isn't too much of a stretch.
::Thanks for the thoughtful response, anyhow! Editors like you are invaluable to the site. I'll add the attribution to Legendary Star Blob. [[User:Sherkel|Sherkel]] ([[User talk:Sherkel|talk]]) 21:23, 23 February 2019 (-06)
::: To put it in other words, natural glitches are where the program actually goes wrong. Non-natural glitches are just ways to exploit an already inconsistent game state. If I want to fix all the glitches in a problem, I only need to go for the natural glitches. Same if I want to learn a lesson as a programmer. (Although to be frank, most Gen I glitches are stupid human errors from which there's no real lesson to learn.)
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::: I'm not sure most pages with procedures would fall under natural glitches. It seems to me that a significant portion of those procedures begin with "get a 8F", "have 255 Pokémon in your party", or something like that. Maybe my observation is biased? The "Generation I glitches" category had 314 pages, compared to the 104 on the [[list of natural glitches in Generation I]], but as you said, some of those 314 pages are just results, others are terminologies or redirection pages, and maybe some of them are natural glitches documented after you stopped to maintain the list. Still, the list definitely saved me a lot of time in finding glitches that interest me, and I would hate to see it disappear/go out of date. --[[User:Bbbbbbbbba|Bbbbbbbbba]] ([[User talk:Bbbbbbbbba|talk]]) 02:30, 24 February 2019 (-06)
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