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Template talk:Error traps: Difference between revisions

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What are some "Error traps to prevent impossible progress"? [[User:Sherkel|Sherkel]] ([[User talk:Sherkel|talk]]) 09:22, 11 November 2019 (-06)
:I think there is one where if you try to release all your Pokémon and a HM move would be needed it comes back saying it missed you? Also the Yellow Safari Zone free entry addition is related. [https://www.youtube.com/channel/UCi_7cmJQ_Fsk3j2hAUruGBg Pikasprey (link here)] who you may have heard of specialises in the subject of making save files impossible (without glitches) a lot. There may be other prevention measures like the couple I mentioned. Hope that clears things up :), sorry I don't know much about the subject other than a couple cases. :( ^^; <span style="color:#FF00FF><font face="Blackadder ITC"><span style="font-size:150%">[[User talk:Torchickens|<span style="color:#FF00FF;">From Evie (Torchickens) ✿</span>]]</font></span> 00:17, 12 November 2019 (-06)
::Well, that may not be the easiest name to understand (I thought it meant "progress that should be impossible", instead of "being impossible to further progress"). I think "Error traps to prevent softlocks" may be a better name, although maybe people would understand the word "softlock" differently too. (I know that the word "softlock" is used in exactly this sense in video game randomizers, where a flaw in the randomizer logic and/or an unexpected sequence of player actions may cause a seed to become unwinnable.) [[User:Bbbbbbbbba|Bbbbbbbbba]] ([[User talk:Bbbbbbbbba|talk]]) 03:09, 12 November 2019 (-06)
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