This Game Pak is designed only for use on the Game Boy Color.: Difference between revisions

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{{error traps}}
{{error traps}}


[[Image:SGB error trap.png|270px|thumb|right|A player has triggered the "This Game Pak is designed only for use on the Game Boy Color." message after triggering a [[Glitch Dimension]].]]
[[Image:GBC only message.png|frame|right|The Game Boy color only message appearing normally.]]


"'''This Game Pak is designed only for use on the Game Boy Color.'''" (Japanese: このカートリッジは ゲームボーイカラー せんようです。 ゲームボーイカラーでしょうしてください。), as seen in Pokémon Crystal, and other messages are [[error trap|error trapping]] screens that appear in Game Boy games that are only compatible with the Game Boy Color when they are played on a regular Game Boy, Game Boy Pocket, Game Boy Light or Super Game Boy.
The message "'''This Game Pak is designed only for use on the Game Boy Color.'''" is an [[error trap]] which exists in various GameBoy Color games, including Pokémon Crystal. Its purpose, is to prevent players from playing Pokémon Crystal or the another game on the Super Gameboy if they are incompatible with it. As a result, this error trap successfully blocks any [[game freeze|game freezes]] or [[glitchy]] effects which may happen from doing so. This message might also exist to stop piracy, however this is uncomfirmed.


For a few titles such as Chee-Chai Alien, which requires the Game Boy Color's infrared port, a message like this appears when playing the game on a Game Boy Advance, Game Boy Advance SP or Game Boy Player as well.
Many [[glitches]] which would usually cause a [[Glitch Dimension]] on Pokémon Gold and Silver, will instead display the "This Game Pak is designed only for use on the Game Boy Color." message in Pokémon Crysta.

Relevant Pokémon titles include Pokémon Crystal, and the Korean version of Pokémon Gold and Silver; these can only be played on a Game Boy Color, Game Boy Advance, Game Boy Advance SP or Game Boy Player.

The message appears after causing a [[Glitch Dimension]] in the relevant Game Boy Color game, because for the game to try to execute the game in Game Boy Color mode the register 'a' must be 11 on start up, but it no longer is after an unexpected reset. See the Glitch Dimension article for more information.


==See also==
==See also==


#[[Glitch Dimension]]
*[[Glitch Dimension]]
*[http://www.vgmuseum.com/features/warn/ A collection of equivalent error screens from various Game Boy Color games] (including Pokémon Crystal in many languages)

Latest revision as of 18:01, 11 September 2019

Error prevention and placeholders in the Pokémon games:

?????????? | ????? | ! | Abnormal Pokémon | Bad Egg | Enigma Berry (Generation III) | Error! | Error codes (Generations I and II) | Error traps for damaged save data | Error traps to prevent impossible progress | Event data debugging messages | Instant victory effect (Generation II) | Mystery Zone | N/A | Pokégear instruction booklet trap | Rhydon trap | Special (location) | This Game Pak is designed only for use on the Game Boy Color. | This Pokémon cannot be traded.


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The Game Boy color only message appearing normally.

"This Game Pak is designed only for use on the Game Boy Color." (Japanese: このカートリッジは ゲームボーイカラー せんようです。 ゲームボーイカラーでしょうしてください。), as seen in Pokémon Crystal, and other messages are error trapping screens that appear in Game Boy games that are only compatible with the Game Boy Color when they are played on a regular Game Boy, Game Boy Pocket, Game Boy Light or Super Game Boy.

For a few titles such as Chee-Chai Alien, which requires the Game Boy Color's infrared port, a message like this appears when playing the game on a Game Boy Advance, Game Boy Advance SP or Game Boy Player as well.

Relevant Pokémon titles include Pokémon Crystal, and the Korean version of Pokémon Gold and Silver; these can only be played on a Game Boy Color, Game Boy Advance, Game Boy Advance SP or Game Boy Player.

The message appears after causing a Glitch Dimension in the relevant Game Boy Color game, because for the game to try to execute the game in Game Boy Color mode the register 'a' must be 11 on start up, but it no longer is after an unexpected reset. See the Glitch Dimension article for more information.

See also