Tile Chaos: Difference between revisions

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m (Undo revision 342901 by Evie (Torchickens) (talk) As it was a quote)
 
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So you might ask:
So you might ask:
Then why does the entire screen gets flooded with garbage, intead of just a few glitchy sprites floating around?
Then why does the entire screen gets flooded with garbage, intead of just a few glitchy sprites floating around?
Well, remember that buffer overflows don't exist to GameFreak, so the DrawFrameBlock writes past the OAM buffer and into the screen data.
Well, remember that buffer overflows don't exist to GameFreak, so the DrawFrameBlock writes past OAM buffer and into the screen data.


'''Why does it happen when modifying D057 then?'''
'''Why does it happen when modifying D057 then?'''