Tile Chaos: Difference between revisions
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>Torchickens (Created page with "thumb|right|250px|A 0xD057 Tile Chaos in Pokémon Red '''Tile Chaos''' describes a glitch effect in {{RBY}}, where tiles fill the screen and...") |
>Torchickens No edit summary |
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==From glitch moves== |
==From glitch moves== |
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Various glitch moves such as [[AttackDex/Y:184|(variable name) (0xB8)]] in Yellow have an effect that causes Tile Chaos, if [[Super Glitch (Generation I)|Super Glitch]] does not occur. |
Various glitch moves such as [[AttackDex/Y:184|(variable name) (0xB8)]] in Yellow have an effect that causes Tile Chaos, if [[Super Glitch (Generation I)|Super Glitch]] does not occur. |
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[[Category:Generation I glitches]] |
[[Category:Generation I glitches]] |
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[[Category:Glitch things]] |
[[Category:Glitch things]] |