Total items changing glitch Pokémon: Difference between revisions

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This effect is caused by the glitch Pokémon having a Pokédex number between 153-160. This causes the game to interpret a bit of D31D ({{CRed|Red}}/{{CBlue|Blue}})/D31C ({{CYellow|Yellow}}) (number of bag items) as the Pokémon's [[Glitch Pokédex flags|encounter flag]].
This effect is caused by the glitch Pokémon having a Pokédex number between 153-160. This causes the game to interpret a bit of D31D ({{CRed|Red}}/{{CBlue|Blue}})/D31C ({{CYellow|Yellow}}) (number of bag items) as the Pokémon's [[Glitch Pokédex flags|encounter flag]].


There is only one total items changing glitch Pokémon in English {{RBY}}. This is [[GlitchDex/Y:237|4( h 4 ? (ED)]], which may add +64 to the number of items in the bag upon encounter or capture. However, 4( h 4 ? (ED) has a volatile sprite that may freeze the game, and it also cannot be captured due to its experience group 0xFF, which causes the [[experience division by 0 glitch]].
There is only one total items changing glitch Pokémon in English {{RBY}}. This is [[GlitchDex/Y:237|4( h 4 ? (ED)]], which may add +64 to the number of items in the bag upon encounter or capture. However, 4( h 4 ? (ED) has a volatile sprite that may freeze the game, and it also cannot be captured due to its experience group 0xFF, which causes the [[experience division by 0 glitch]]. However, [[unstable hybrid]]s obtained with 0xED as the first species byte do not have the latter problem.


One known stable total items changing glitch Pokémon can be found in another language of {{RGBY}}. This is [[GlitchDexJP/Y:237|ヂィ゙ィ゙ゃい゙(hex:ED)]], which is possible to encounter without freezing the game.
One known stable total items changing glitch Pokémon can be found in another language of {{RGBY}}. This is [[GlitchDexJP/Y:237|ヂィ゙ィ゙ゃい゙(hex:ED)]], which is possible to encounter without freezing the game.