TrainerDex/RB:054: Difference between revisions
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>Torchickens No edit summary |
>Jctitan48 (I've figured out its roster, and it seems different for every save file. Roster #1 for me starts with a Lv255 Charizard M'.) |
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![[TrainerDex/RB:053|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:055|Next glitch Trainer→]] |
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|[[TrainerDex/RB:053|ゥ (35)]]||'''Pk (36)'''||[[TrainerDex/RB:055|14S (37)]] |
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{{incomplete| |
{{incomplete|Payout data}} |
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'''Pk''' (hex:36, dec:54) is a [[glitch Trainer]] class in {{RB}}. |
'''Pk''' (hex:36, dec:54) is a [[glitch Trainer]] class in {{RB}}. |
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It can be fought with the [[Ditto trick]] with a Special stat of 254 (hex:FE). |
It can be fought with the [[Ditto trick]] with a Special stat of 254 (hex:FE). |
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==Trainer AI== |
==Trainer AI functions== |
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⚫ | |||
===Move modification AI routines=== |
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*$CD13 (move choice modification #$42) |
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===Structure 2 routine=== |
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*$D040 |
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===Observations=== |
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⚫ | |||
[[File:RB Trainer FE tile oddity.png|thumb|left|160px|A battle, after the glitch Trainer AI has printed two "₽" characters on the screen.]] |
[[File:RB Trainer FE tile oddity.png|thumb|left|160px|A battle, after the glitch Trainer AI has printed two "₽" characters on the screen.]] |
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{{clr}} |
{{clr}} |
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== |
==Roster data== |
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*Unknown |
*Unknown |
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==Trainer payout data== |
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Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
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Base payout: 9164 |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Pokémon Red and Blue glitch Trainers]] |
[[Category:Pokémon Red and Blue glitch Trainers]] |
Latest revision as of 15:50, 16 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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ゥ (35) | Pk (36) | 14S (37) |
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Pk (hex:36, dec:54) is a glitch Trainer class in Pokémon Red and Blue.
The equivalent glitch Trainer in Pokémon Yellow is pゥ, (hex:36).
It can be fought with the Ditto trick with a Special stat of 254 (hex:FE).
Trainer AI functions
Move modification AI routines
- $CD13 (move choice modification #$42)
Structure 2 routine
- $D040
Observations
- Possibly due to the AI (though not confirmed), this glitch Trainer may print some random tiles on the screen each time a move is chosen. Can also freeze the game.
Roster data
- Unknown
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9164