TrainerDex/RB:054: Difference between revisions
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It can be fought with the [[Ditto trick]] with a Special stat of 254 (hex:FE).
==Trainer AI functions==
*Possibly due to the AI (though not confirmed), this glitch Trainer may print some random tiles on the screen each time a move is chosen. The AI pointer has not been checked, regarding if the behavior is taken from RAM. Can also [[game freeze|freeze]] the game.▼
===Move modification AI routines===
*$CD13 (move choice modification #$42)
===Structure 2 routine===
*$D040
===Observations===
▲*Possibly due to the AI (though not confirmed), this glitch Trainer may print some random tiles on the screen each time a move is chosen
[[File:RB Trainer FE tile oddity.png|thumb|left|160px|A battle, after the glitch Trainer AI has printed two "₽" characters on the screen.]]
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Revision as of 11:02, 10 September 2018
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
---|---|---|
ゥ (35) | Pk (36) | 14S (37) |
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Trainer AI and payout data. |
Pk (hex:36, dec:54) is a glitch Trainer class in Pokémon Red and Blue.
The equivalent glitch Trainer in Pokémon Yellow is pゥ, (hex:36).
It can be fought with the Ditto trick with a Special stat of 254 (hex:FE).
Trainer AI functions
Move modification AI routines
- $CD13 (move choice modification #$42)
Structure 2 routine
- $D040
Observations
- Possibly due to the AI (though not confirmed), this glitch Trainer may print some random tiles on the screen each time a move is chosen. Can also freeze the game.
Roster data
- Unknown