TrainerDex/RB:091: Difference between revisions
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>Torchickens (Created page with "{| class="wikitable" |- ! ← Previous glitch Trainer !! Current glitch Trainer !! Next glitch Trainer→ |- | TrainerDex/RB:090...") |
>Jctitan48 (Payout data.) |
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![[TrainerDex/RB:090|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:092|Next glitch Trainer→]] |
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|[[TrainerDex/RB:090|(Variable name?) (5A)]]||'''(Variable name?) (5B)'''||[[TrainerDex/RB:092|(Variable name?) (5C)]] |
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[[File:RB Trainer a 5B.png|thumb|right|160px|Battling with (Variable name?) (5B)]] |
[[File:RB Trainer a 5B.png|thumb|right|160px|Battling with (Variable name?) (5B)]] |
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'''(Variable name?)''' (hex:5B) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
'''(Variable name?)''' (hex:5B) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
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Game Genie codes 5BF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
Game Genie codes 5BF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
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==Move modification AI routines== |
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{{clr}} |
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{{stub}} |
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*$3832 (move choice modification #$35) |
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==Structure 2 routine== |
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*$D067 |
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==Observations== |
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*Game may [[game freeze|freeze]] on opponent's turn |
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== Trainer payout data == |
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Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
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Base payout: 9991{{clr}}{{stub}} |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Artificial Trainer classes]] |
[[Category:Artificial Trainer classes]] |
Latest revision as of 04:26, 22 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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(Variable name?) (5A) | (Variable name?) (5B) | (Variable name?) (5C) |
(Variable name?) (hex:5B) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 5BF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Move modification AI routines
- $3832 (move choice modification #$35)
Structure 2 routine
- $D067
Observations
- Game may freeze on opponent's turn
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9991
This article or section is a stub. You can help Glitch City Wiki by expanding it. |