Trainer escape glitch: Difference between revisions
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(Pokémon Tower Ghost masking trick) |
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This technique has a number of applications over a normal encounter; for example [[Pokédex flags]] will still be set, so the usually unstable MissingNo. in English Yellow will enable item duplication with no involvement of its unstable sprite. Furthermore, if the [[expanded inventory]] is used to change item 33 (the current map (D35E/D)) to a non-Pokémon Tower map, the glitch Pokémon can be captured. |
This technique has a number of applications over a normal encounter; for example [[Pokédex flags]] will still be set, so the usually unstable MissingNo. in English Yellow will enable item duplication with no involvement of its unstable sprite. Furthermore, if the [[expanded inventory]] is used to change item 33 (the current map (D35E/D)) to a non-Pokémon Tower map, the glitch Pokémon can be captured. |
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The glitch sprite can be reenabled if the player performs [[See a Ghost without a Silph Scope]], and for [[bad sprite]]s, memory corruption will take place again; such as sound bank corruption for Yellow MissingNo. |
The glitch sprite can be reenabled if the player performs [[See a Ghost without a Silph Scope|the summary glitch to see a Ghost without a Silph Scope]], and for [[bad sprite]]s, memory corruption will take place again; such as sound bank corruption for Yellow MissingNo. |
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==Infinite Trainer escape glitch== |
==Infinite Trainer escape glitch== |