Trainer escape glitch: Difference between revisions

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The '''Trainer escape glitch''', also known as the '''Trainer-Fly glitch''' or '''[[Mew glitch]]''' (though the Mew glitch may refer to one specific type of the Trainer escape glitch that lets the player encounter Mew), or '''Fifth's method''' (Japanese: fifth法) named after a user who found it, or '''Special encounter glitch''' (Japanese: とくしゅエンカウント) is a glitch in Pokémon Red, Blue and Yellow (as well as the Japanese versions) that usually involves the player escaping from a '[[long range Trainer]]'.
The '''Trainer escape glitch''', also known as the '''Trainer-Fly glitch''' or '''[[Mew glitch]]''' (though the Mew glitch may refer to one specific type of the Trainer escape glitch that lets the player encounter Mew) is a glitch in Pokémon Red, Blue and Yellow (as well as the Japanese versions) that usually involves the player escaping from a '[[long range Trainer]]'.

In Japan, it's referred to as '''fifth's method''' (Japanese: fifth法) named after a user who found it, or '''Special encounter glitch''' (Japanese: とくしゅエンカウント).


A long range Trainer is a Trainer that can be forced one tile off screen from either the first tile north/south or west/east of them and will walk up to the Trainer and challenge them to a battle when they appear.
A long range Trainer is a Trainer that can be forced one tile off screen from either the first tile north/south or west/east of them and will walk up to the Trainer and challenge them to a battle when they appear.