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TryObjectEvent arbitrary code execution: Difference between revisions
TryObjectEvent arbitrary code execution (view source)
Revision as of 21:00, 17 December 2019
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'''TryObjectEvent arbitrary code execution''' is an engine vulnerability or [[glitch]], known to be in {{Crystal}}.<ref>[https://github.com/pret/pokecrystal/blob/master/docs/bugs_and_glitches.md Pokémon Crystal disassembly]</ref>
When this function is called, if the carry flag is not set, it is possible for the game to cause [[arbitrary code execution]] with bc as the pointer.
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==References==
<references/>
[[Category:Engine vulnerabilities]]
[[Category:Generation II glitches]]
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