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TypeDex/Y:233: Difference between revisions
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>Torchickens (Created page with "__NOTOC__ ↑Back to TypeDex index thumb|right|160px|The glitch type on [[AttackDex/Y:172|Glitch Move 0xAC (with 0x50 sub-tile forced...") |
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As it is only found on a [[Super Glitch (Generation I)|Super Glitch]] move screen data with a [[0x50 sub-tile]] may be required early on the screen to not change its type (in such a way that is believed to be impossible without forcing it in the memory with cheats or [[arbitrary code execution]] in Yellow battles).
This can be done with the code 0150A0C3 to force a 0x50 sub-tile on the top-left corner of the screen.
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