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>Torchickens
(Added after a question on forum re: non-glitch types)
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Many of the names of glitch types are random or based on the RAM. For this reason all glitch types have been given sample names; which are only one example of the glitch move's name.
Many of the names of glitch types are random or based on the RAM. For this reason all glitch types have been given sample names; which are only one example of the glitch move's name.

==Valid non-glitch types==
{|
{| align=top style="background: grey; -moz-border-radius: 0.5em; border: 5px solid #000000; color: grey"
|-
|
{| border=1 width="100%" align=left class="sortable" style="background:#f0f0f0; border:1px solid #000000; border-collapse:collapse;"
|-style="background: silver;"
! Name !! Hex ID !! Dec ID
|-
|Normal
|00
|00
|-
|Fighting
|01
|01
|-
|Flying
|02
|02
|-
|Poison
|03
|03
|-
|Ground
|04
|04
|-
|Rock
|05
|05
|-
|Bug
|07
|07
|-
|Ghost
|08
|08
|-
|Fire
|14
|14
|-
|Water
|15
|15
|-
|Grass
|16
|16
|-
|Electric
|17
|17
|-
|Psychic
|18
|18
|-
|Ice
|19
|19
|-
|Dragon
|1A
|1A
|}
|}


==Pokémon Red and Blue==
==Pokémon Red and Blue==
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|}
|}
|}
|}

[[Category:Databases]]
[[Category:Databases]]
[[Category:Glitch types|*]]
[[Category:Glitch types|*]]