TypeDex: Difference between revisions

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(→‎Valid non-glitch types: Actually that needs testing. Pret doesn't explicitly say. https://github.com/pret/pokered/blob/master/constants/type_constants.asm)
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==Valid non-glitch types==
==Valid non-glitch types==

Types 00-08 are physical. Moves 14-1A are special. The gaps between the valid physical and special stats may have been intended as placeholders for Game Freak to potentially add more types into the game.

Internally, a pure-type Pokémon is the same type twice (e.g. Fire/Fire).

When trading Generation I [[glitch Pokémon]] to become Generation II Pokémon for the [[Time Capsule exploit]], 09 can be used for Steel-type ; and 1B (27) for Dark-type. If the types match the Generation II Pokémon, it will go through even though these types did not exist in Generation I.

===Introduced in Red/Green/Blue/Yellow==

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{|
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===Introduced in Gold/Silver/Crystal====
Types 00-08 are physical. Moves 14-1A are special. The gaps between the valid physical and special stats may have been intended as placeholders for Game Freak to potentially add more types into the game.


{|
Internally, a pure-type Pokémon is the same type twice (e.g. Fire/Fire). When trading Generation I [[glitch Pokémon]] to become Generation II Pokémon for the [[Time Capsule exploit]], 09 can be used for Steel-type ; and 1B (27) for Dark-type. If the types match the Generation II Pokémon, it will go through even though these types did not exist in Generation I.
|-
|
{| class="wikitable sortable"
! Name !! Hex ID !! Dec ID
|-
|Steel
|09
|09
|-
|???
|13
|13
|-
|Dark
|1B
|1B
|-
|}
|}


==Pokémon Red and Blue==
==Pokémon Red and Blue==