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Unintended ROM code execution: Difference between revisions

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>Torchickens
(Created page with "{{Major glitches}} '''Unintended ROM code execution''' is the execution of existing code or data in the ROM of a video game from an access point to execute code via a glitch...")
 
>Torchickens
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Under normal circumstances it is one of the main tasks of the hardware's central-processing unit (CPU) in order to process the game's engine.
 
However, an access point such as a [[glitch item]]'s effect, a [[[[Arbitrary code execution#Via custom map script pointer|custom map script pointer]] or a [[glitch move]] is a means of running code from the ROM or a rewritable source ([[arbitrary code execution]]).
 
Although the code is in the ROM, executing it may lead to unintended behavior due to one or more of the following factors:
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