Union Room wrong-warping glitch: Difference between revisions

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In all of its forms, the glitch is set up by talking to the Union Room NPC from an unintended direction.
In all of its forms, the glitch is set up by talking to the Union Room NPC from an unintended direction.


An important requirement is that '''the player must have received the Tuxedo/Dress from the Contest Hall.''' Since the Contest Hall has a cutscene giving the player the Tuxedo/Dress on the first visit, if this cutscene isn't cleared, visiting it on a void route would crash the game.
An important requirement is that '''the player must have received the Tuxedo/Dress from the Contest Hall.''' The Contest Hall is on the initial void route to the NPC, and it has a cutscene giving the player the Tuxedo/Dress on the first visit, so if this cutscene isn't cleared, visiting it on a void route would crash the game.


This glitch was discovered by RETIRE.
This glitch was discovered by RETIRE.
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The map script should have been ran when the player leaves the Union Room or resets, but since in both cases the player don't warp to the top floor of a Pokémon Center, the map script flag is never cleared. This has a slight downside, namely that map 7 (Pokémon Center top floor) would crash the game in void routing, but they are easy to route around.
The map script should have been ran when the player leaves the Union Room or resets, but since in both cases the player don't warp to the top floor of a Pokémon Center, the map script flag is never cleared. This has a slight downside, namely that map 7 (Pokémon Center top floor) would crash the game in void routing, but they are easy to route around.


More importantly, this is useful as a fast method to enter the void. By following the void route below, the player can trigger the wrong warp again within less than a minute, without tweaking again.
More importantly, this is useful as a fast method to enter the void. By following the void route below, the player can trigger the wrong warp again within less than a minute, without tweaking again.


===Void route===
===Void route===
# Enter the top floor of any Pokémon Center. The map script pushes the player into the void.
# Enter the top floor of any Pokémon Center. The map script pushes the player into the void.
# 4 W
# 4 W
# 15 N (if the player get stuck on 13 N, graphic reload, then move 2 N further)
# 15 N
# 6 E
# 6 E
# Graphic reload
# Graphic reload
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Describe here the procedure to trigger this glitch for the first time.
Describe here the procedure to trigger this glitch for the first time.
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=={{Anchor|Broken escalator glitch}}On Japanese versions pre revision 6==
{{main|Broken escalator glitch}}
On older revisions of Japanese {{DP}}, the Pokémon League is ''not'' in the list of expected values in the aforementioned map and coordinate check. Therefore, the reset wrong warp can be triggered even when talking to the Union Room NPC in the intended way, as long as the player does it from the top floor of the Pokémon League. Furthermore, if the player does reset in the Union Room instead of leaving, the map script would be broken as above, causing the player to enter the void on the next visit to any Pokémon Center top floor. This is known as the '''broken escalator glitch'''.

Notably, this variation of the glitch does not need the player to access the void in the first place. Therefore it can provide the initial void access, similar to the [[Elite Four door glitch]] and [[tweaking]].

==Credits==
==Credits==
*[[Hall of Origin (community)|Hall of Origin community]], including RETIRE, MAP and FlederKiari
*[[Hall of Origin (community)|Hall of Origin community]], including RETIRE, MAP and FlederKiari