Units of computing data: Difference between revisions

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{{wikipedia|byte}}
{{wikipedia|byte}}


The term byte represents an ordered collection of bits, with each bit representing a binary value of either 0 or 1. In most modern hardware, the defined size of a byte is eight bits, hence by [[wikipedia:de facto standard|de facto standard]] there are 2^8 (or 256) distinct values in one byte. An alternate definition of a byte may be given, for example there are 2^16 (or 65536) distinct values in a 16-bit byte, which is more commonly known as a [[word]].
The term byte represents an ordered collection of bits, with each bit representing a binary value of either 0 or 1. In most modern hardware, the defined size of a byte is eight bits, hence usually there are 2^8 (or 256) distinct values in one byte.


In the Pokémon games, the smallest groups of [[identifiers]] can only be read by the console in single 8-bit bytes. This explains for example, the reason why there are {{explain|106 identifiers|Although some of the later values are represented by trainers or trigger the ZZAZZ glitch phenomenon or in the case of 'M or 3trainerpoké freeze the game.}} occupying [[glitch Pokémon]] recallable via the [[Ditto Trick]] in [[bp:Generation I|Generation I]].
In the Pokémon games, the smallest groups of [[identifiers]] can only be read by the console in single 8-bit bytes. This explains for example, the reason why there are 105 glitch Pokémon in Generation I, because 2^8 is 256, and 256-151=105.


[[Category:Terminology]]
[[Category:Terminology]]

Revision as of 15:45, 26 May 2014

Wikipedia also has an article about Units of computing data.

The term byte represents an ordered collection of bits, with each bit representing a binary value of either 0 or 1. In most modern hardware, the defined size of a byte is eight bits, hence usually there are 2^8 (or 256) distinct values in one byte.

In the Pokémon games, the smallest groups of identifiers can only be read by the console in single 8-bit bytes. This explains for example, the reason why there are 105 glitch Pokémon in Generation I, because 2^8 is 256, and 256-151=105.