Unterminated name Pokémon (Generation I): Difference between revisions

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==Methods to obtain an unterminated name glitch Pokémon==
==Methods to obtain an unterminated name glitch Pokémon==
Does not list [[arbitrary code execution]], which can also be used to do this. See also [[glitch trader]]s, which currently requires arbitrary code execution and can be used to obtain unterminated name glitch Pokémon.
1. When a "stable unstable" Missingno. (i.e. a non-Fossil or Ghost variant encountered with no save data and save data cleared from Up+Select+B on the title screen) is captured, the Pokémon will be captured immediately without the rolling animation.

1. When a [[stable unstable Missingno.]] (i.e. a non-Fossil or Ghost variant encountered with no save data and save data cleared from Up+Select+B on the title screen) is captured, the Pokémon will be captured immediately without the rolling animation.


If Cubone is not registered as seen in the Pokédex (see [[glitch Pokédex flags]] for more information), then the [[Rhydon trap]] will occur and the game will ask the player if they want to give a nickname to a Rhydon named "MASTER BALL". If the player decides not to nickname this Rhydon, they will obtain a Rhydon named "MASTER BALL" that has an unterminated nickname.
If Cubone is not registered as seen in the Pokédex (see [[glitch Pokédex flags]] for more information), then the [[Rhydon trap]] will occur and the game will ask the player if they want to give a nickname to a Rhydon named "MASTER BALL". If the player decides not to nickname this Rhydon, they will obtain a Rhydon named "MASTER BALL" that has an unterminated nickname.
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3. In English Red, viewing the glitched Pokédex rating for [[Pokémon No. 152|having 152 Pokémon registered in the Pokédex]] repeatedly can corrupt data including but not limited to stored PC Pokémon (including their species, moves, names).
3. In English Red, viewing the glitched Pokédex rating for [[Pokémon No. 152|having 152 Pokémon registered in the Pokédex]] repeatedly can corrupt data including but not limited to stored PC Pokémon (including their species, moves, names).


<!--4. Possibly [[stack corruption]] from 9F; may have been used in speedruns confirm. https://www.youtube.com/watch?v=9d6u7al8xUE-->
4. [[Stack corruption]] from [[ItemDex/RB:094|9F in Pokémon Red and Blue]].

4. Through [[arbitrary code execution]] (e.g. using 8F to remove the 50 character from the 11th character of a Pokémon's nickname).
[[Category:Terminology]]
[[Category:Terminology]]