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Unused encounter system (Yellow): Difference between revisions
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[[File:Hurry get away.png|thumb|160px|The message seen after running away from battle]]
An unused encounter system exists in {{Yellow}} with ID 03. It is accessible with [[Cheating device|GameShark]] code 010359D0 or by exploiting a complex glitch known as [[Text pointer manipulation mart buffer overflow glitch]].
When triggered, [[bp:Red (game)|Red's]] back sprite will appear but no Pokémon will be sent out. The FIGHT option will yield the message "Hurry, get away!" (Japanese: 「はやく にげるのじゃ!」, roughly ''run away quickly!'').
If ITEM is chosen, the game will automatically pick and use the first item on the Bag in a similar fashion to the [[bp:Professor Oak|Professor Oak]] tutorial at the beginning of a journey where he catches [[bp:Red's Pikachu (game)|Red's Pikachu]]. Pokémon can be switched out using {{PK}}{{MN}} in this battle mode but the wild Pokémon will not make a move. If the player selects RUN, they will always successfully [[bp:Escape|escape]], even in Trainer battles.
It is possible that this battle mode was meant to replace "[[Wild appeared!]]" while encountering a Pokémon without having any.
==See also==
* [[Glitch encounter system]]s
==External Links==
* [https://www.youtube.com/watch?v=m2EVWpfLSQg A YouTube demonstration by ChickasaurusGL]
* [http://hakuda2.web.fc2.com/wario/poke2/y7.html Japanese page about the encounter system on Legendary Star Blob]
▲#[http://forums.glitchcity.info/index.php/topic,444.30.html An article on the forums about unused battle systems]
[[Category:Prerelease information and unused content]]
▲[[Category:Beta elements]]
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