Unused encounter system (Yellow): Difference between revisions

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Three distinctive types of battle systems exist in Pokémon Red/Blue and Pokémon Yellow which were never used in the final game. One of these unused battle systems appears to be beta element as it gives the message "Hurry,get away" for all Pokémon encountered by it however, others have mild glitch effects, such as the values occupying slots 005 to 255.
Three distinctive types of battle systems exist in Pokémon Red/Blue and Pokémon Yellow which were never used in the final game. One of these unused battle systems appears to be beta element as it gives the message "Hurry,get away" for all Pokémon encountered by it however, others have mild glitch effects, such as the values occupying slots 005 to 255.


==Beta battle system(Pokémon Yellow only)==
==Battling with no Pokémon (Pokémon Yellow only)==


A stable battle system exists for slot 003 on Pokémon Yellow. When encountering a wild Pokémon the player cannot fight the opponent because it will give the message "Hurry, get away." If an item is used the game will automatically select the first one similar to how Professor Oak does to catch a Pikachu at the beginning of the game. Pokémon can be switched but the wild Pokémon will not make a move. If the player selects run they will successfully escape from the battle.
A stable beta battle system exists for slot 003 on Pokémon Yellow. When encountering a wild Pokémon the player cannot fight the opponent because it will give the message "Hurry, get away." If an item is used the game will automatically select the first one similar to how Professor Oak does to catch a Pikachu at the beginning of the game. Pokémon can be switched but the wild Pokémon will not make a move. If the player selects run they will successfully escape from the battle.


Unlike slot 004 however, the player's name is not temporarily changed to 'PROF.OAK' and neither is the player's sprite changed to that of Professor Oak. Nintendo also decided that Professor Oak will catch a special Pikachu, therefore Nintendo chose to make all Pokémon encountered through slot 004 to have Pikachu's cry but in slot 003 all Pokémon have their normal cry.
Unlike slot 004 however, the player's name is not temporarily changed to 'PROF.OAK' and neither is the player's sprite changed to that of Professor Oak. Nintendo also decided that Professor Oak will catch a special Pikachu, therefore Nintendo chose to make all Pokémon encountered through slot 004 to have Pikachu's cry but in slot 003 all Pokémon have their normal cry.