Unused encounter system (Yellow): Difference between revisions
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The player cannot fight the opponent because the game will display the message "Hurry, get away!" (Japanese: はやく にげるのじゃ!, roughly: ''run away quickly!''). |
The player cannot fight the opponent because the game will display the message "Hurry, get away!" (Japanese: はやく にげるのじゃ!, roughly: ''run away quickly!''). |
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If an item is used the game will automatically select the first one similar to how Professor Oak attempts to catch a Pikachu at the beginning of the game. Pokémon can be switched out in this battle system, however the wild Pokémon will not make a move. If the player selects run they will run away from battle, apparently with a 100% flee rate. It is possible to flee from Trainer battles with this encounter system just by |
If an item is used the game will automatically select the first one similar to how Professor Oak attempts to catch a Pikachu at the beginning of the game. Pokémon can be switched out in this battle system, however the wild Pokémon will not make a move. If the player selects run they will run away from battle, apparently with a 100% flee rate. It is possible to flee from Trainer battles with this encounter system just by 'run'. |
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It is possible that this battle system was meant for encountering a Pokémon without having any, but |
It is possible that this battle system was meant to be used for encountering a Pokémon without having any, but in the final game battling with no Pokémon will normally trigger the [[wild appeared!]] effect. |
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==See also== |
==See also== |