Jump to content

Unused items: Difference between revisions

no edit summary
>Torchickens
No edit summary
>Torchickens
No edit summary
Line 7:
Within the Pokémon games numerous items exist, which for some reason, cannot be obtained through normal gameplay in the final release. Many of these items, particularly those from Generation I and Generation IV have been used as 'dummy' items in the sense that they account for features within the game which do not require an item such as the '?????' item in Pokémon Red, Blue and Yellow (which acts as if the player is using the move Surf), or the Loot Sack in Pokémon Diamond, Pokémon Pearl and Pokémon Platinum which was not needed because it could be accessed by a seperate interface in the Underground.
 
Other items tend to have been used in a previous game before, such as the Scanner in Pokémon FireRed, Pokémon LeafGreen, or the Slowpoke Tail in Pokémon HeartGold and SoulSilver. This is not surprising because many of the newer Pokémon games tend to use a slightly modified version of the previous game engine. For example, Pokémon FireRed and LeafGreen use a similar map engine of the previous games, namely Pokémon Ruby and Sapphire. On the other hand, especially for remakes of older Pokémon games Nintendo may 'presume' the existance of a certain item in the final game which seems to have been the case for the Slowpoke Tail.
 
Finally, there are a few items such as the Lock Capsule which were added to the final game for completely unknown reasons, however the Lock Capsule may eventually serve a purpose, as some people presumed the Enigma Crystal to be an unused item until it was released in the Japanese versions of Pokémon Heartgold and Soulsilver through its distribution on Nintendo Wi-Fi. [http://www.pokecommunity.com/showthread.php?t=195457]
Anonymous user
Cookies help us deliver our services. By using our services, you agree to our use of cookies.