Unused items: Difference between revisions

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===Various games===
===Various games===


#'''???''': The [[error handler]] '???' is used by the game to denote items with invalid or undefined information. This error handler is useful, as it prevents the game using [[glitch dialog]] from other bytes in the RAM to denote the name of the item. Like in previous games, most items which use the error handler '???' have no Use option, although they do have a 'Give' option.
#'''???''': The [[error handler]] '???' is used by the game to denote items with invalid or undefined information. This error handler is useful, as it prevents the game using [[glitch dialog]] from other bytes in the RAM to denote the name of the item. Like in previous games, most items which use the error handler '???' have no 'Use' option, although they do have a 'Give' option.
#'''Cherish Ball''': Although as of Generation IV it has been common for Nintendo to distribute many event or gift Pokémon in a Cherish Ball through a [[bp:Pokémon Event|Pokémon Event]] or [[bp:Mystery Gift|Mystery Gift]] the item itself has never been distributed on its own, or as an item held by a Pokémon. As a result, the item is as of now unobtainable within the player's bag without the use of a [[game-altering device]]. The ball has the description "A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort." and if used, it has the capture rate of an ordinary Poké Ball.
#'''Cherish Ball''': Although as of Generation IV it has been common for Nintendo to distribute many event or gift Pokémon in a Cherish Ball through a [[bp:Pokémon Event|Pokémon Event]] or [[bp:Mystery Gift|Mystery Gift]] the item itself has never been distributed on its own, or as an item held by a Pokémon. As a result, the item is as of now unobtainable within the player's bag without the use of a [[game-altering device]]. The ball has the description "A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort." and if used, it has the capture rate of an ordinary Poké Ball.
#'''Park Ball''': Similarly to the Safari Ball, although the Park Ball is normally only usable via a different interface which is in this case the Pal Park battle mode, item data does exist for if the player was to use a [[game-altering device]] to acquire the item in his or her bag. Like a Master Ball, its capture rate is 255x, hence the chance a player would capture a Pokémon using this ball is always 100%. Its description is "A special Poké Ball for the Pal Park."
#'''Park Ball''': Similarly to the Safari Ball, although the Park Ball is normally only usable via a different interface which is in this case the Pal Park battle mode, item data does exist for if the player was to use a [[game-altering device]] to acquire the item in his or her bag. Like a Master Ball, its capture rate is 255x, hence the chance a player would capture a Pokémon using this ball is always 100%. Its description is "A special Poké Ball for the Pal Park."
#'''Safari Ball''':As with previous generations, item data also exists for the Safari Ball in Generation IV even though it is only usable as part of an altered battle mode used in the Great Marsh, and later the Safari Zone in Johto. Its capture rate is the same as a Great Ball. Interestingly, its description is that it is a ball which can only be used in the Great Marsh; even though this is no longer the case in Pokémon HeartGold and SoulSilver.
#'''Safari Ball''': As with previous generations, item data also exists for the Safari Ball in Generation IV even though it is only usable as part of an altered battle mode used in the Great Marsh, and later the Safari Zone in Johto. Its capture rate is the same as a Great Ball. Interestingly, its description is that it is a ball which can only be used in the Great Marsh; even though this is no longer the case in Pokémon HeartGold and SoulSilver.
#'''Loot Sack''': Item data for the Loot Sack exists within Pokémon Diamond and Pearl, Pokémon Platinum and later Pokémon HeartGold and SoulSilver regardless of the fact that the Underground used a seperate interface instead to allow the player to manage the items he or she obtains. The Underground was also removed in Pokémon HeartGold and SoulSilver, supporting the interpretation that these games were designed from the previous game engine.
#'''Rule Book''': Item data for a Rule Book, which would contain rules on guidelines on how to trade Pokémon via the Global Trading System exists within the coding of the main handheld [[bp:Generation IV|Generation IV]] games regardless of the fact that no mentioned guidelines were implemented into the final game. It is presumable that such a book was scrapped, because information on trading guidelines are mentioned in the game's instruction booklets and often [[error traps]] would stop the player from sending illegitimate Pokémon to other players, such as "This Pokémon cannot be traded."
#'''Seal Bag''': Item data for a Seal Bag exists within the main handheld Generation IV games regardless of the fact that another interface was used, allowing players to store Seals in the PC instead. According to the game, the Seal Bag would hold up to 10 seals, however it is no longer useable.
#'''Magma Stone''':The [[bp:Magma Stone|Magma Stone]] is a mentioned item by [[bp:Buck|Buck]] in [[bp:Pokémon Platinum|Pokémon Platinum]], (although data for the Magma Stone also exists within Pokémon Diamond and Pearl) which would awaken [[bp:Heatran (Pokémon)|Heatran]] if left at [[bp:Stark Mountain|Stark Mountain]]. It is usually unobtainable within the player's bag however, as it remains hidden within Stark Mountain and in Pokémon Platinum, it is only temporarily in the possession of Buck until it is later returned. Regardless of this, item data for the Magma Stone exists in the Sinnoh based Generation IV games and later within Pokémon HeartGold and SoulSilver.
#'''Red Chain''': The [[bp:Red Chain|Red Chain]] is a mentioned item by [[bp:Team Galaxy|Team Galaxy]] within Pokémon Diamond, Pokémon Pearl and Pokémon Platinum which was used to extract the gems from the bodies of [[bp:Uxie (Pokémon)|Uxie]], [[bp:Mespirit (Pokémon)|Mespirit]] and [[bp:Azelf (Pokémon)|Azelf]] and combine them as a chain in order to control either [[bp:Dialga|Dialga]] or [[bp:Palkia|Palkia]], as by capturing them in a Pokéball this would restrict their power. The item itself however, cannot be obtained in the player's bag within normal gameplay. Despite the fact that its item data was never used in these games, the Red Chain exists as item data again within Pokémon HeartGold and SoulSilver, further supporting the theory that Nintendo used the engine of older games to develop the newer games. Its description in the player's bag is "A mythical chain that is said to link the legendary Pokémon that created the Sinnoh region. It is said that the Red Chain summons Dialga and Palkia when it is put together."

===Pokémon HeartGold and SoulSilver===

#'''Lock Capsule''': Item data exists within Pokémon HeartGold and SoulSilver for a Lock Capsule, however such an item is currently unobtainable. According to its in-game description, it is "A sturdy Capsule that can only be opened with a special key." Currently unused dialogue within the game include phrases such as "The Lock Capsule was delivered safely" and "The Lock Capsule is held in the strictest safekeeping." [http://stuff.veekun.com/pokemon-heartgold-text-dump] which may suggest the Lock Capsule a either being a legitimate item which has not yet been released by Nintendo (which was the original case with Enigma Crystal) or as part of an older feature no longer present in the final game. The use of this item is currently unknown, as it always appears to give Rowan or Oak's message suggesting that the item cannot be used now.
#'''Photo Album''': Item data exists within Pokémon HeartGold and SoulSilver for the Photo Album, regardless of the fact that photographs are normally stored in the player's PC instead. As an item in the bag, the Photo Album serves no use however.
#'''SlowpokeTail''': Interestingly, the [[bp:SlowpokeTail|SlowpokeTail]] is no longer obtainable in Pokémon HeartGold and SoulSilver as it previously was in Pokémon Gold and Silver. Regardless of this, item data for the SlowpokeTail still exists. Like in the previous game, the SlowpokeTail serves no use, but can be sold for 4900 Pokédollars. An interesting fact is that its description does not directly refer to Slowpoke and rather states that it is "A very tasty tail of something.", which perhaps suggests that Nintendo were starting an attempt at lowering the concerns of people playing the games regarding animal cruelty.