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Unused items: Difference between revisions

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These items may have been designed as a location to store information about the existing five HMs however, and/or as filler data for values 251 to 255 in the bytes managing what type of items the player has in his or her bag (as the normal TMs 01-50 were programmed in the 'slots' before it), however this is unconfirmed.
 
4.'''Safari Balls in the item pack''': Item data for the Safari Ball exists within the game series occupying a hexadecimal identifier of 08 (8), regardless of the fact that Safari Balls can only be used within the Safari Zone and the fact that these items cannot usually be used directly from the player's bag but rather from the 'THROW BALL' option of the Safari Zone battle system itself. Safari Balls as items also exist within the Generation III and Generation IV Pokémon games. Surprisingly, this item was even given its own description, with later games giving a more detailed description; for example Pokémon Firered and Leafgreen gives the description as - "A special ball that is used only in the Safari Zone. It is finished with a camouflage pattern."
 
==Unused items in [[bp:Generation II|Generation II]]==
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===Various games===
 
#'''????????''':The [[error handler]] ???????? is used internally in the third generation of Pokémon games, and later in Generation IV to denote 'dummy' and undefined identifiers for items. The game uses this error handler to denote items which occupy the 'slots' where no valid data exists. All of these items are given the description '?????' to prevent the game from otherwise attempting to display [[glitch dialogue]]. These items usually have no Use option, however the game does not restrict any items from having the Give option, hence such items can be hold by a Pokémon and in fact are sometimes held by variations of the error handler for non-existing Pokémon; [[??????????]]. By eliminating the Use option, this prevents the game from bringing up invalid information as event data, as [[glitch items]] did in [[Generation I|Generation I]]. For most of these items however, if the Use option is enabled via a [[game-altering device]] the player will recieve a message that the item is unusable, depending on the game.
#'''?????????''':
 
 
===Pokémon FireRed and LeafGreen===
 
====List of unused items which were only obtainable in Pokémon Ruby and Sapphire====
#'''HM08''': Although HM08 is normally only obtainable within the Hoenn based Pokémon games this item also exists within Pokémon FireRed and LeafGreen but is never used within the final game. Unlike many unused items, HM08 is fully functionable and Pokémon can be taught the move Dive by using this HM. It presumably exists within the game coding because in theory Nintendo uses the engines of the older Pokémon games as a template for the newer Pokémon games.
 
Many items from Pokémon Ruby and Sapphire exist within the coding of Pokémon FireRed and LeafGreen, but are no longer obtainable and all of these items, except for HM08 no longer have any use. These presumably exist within the game coding because theoretically, Pokémon FireRed and LeafGreen were developed from Pokémon Ruby and Sapphire's original game engine. All of the following are Key Items, because Pokémon can be traded from Pokémon Ruby and Sapphire with other items such as the Fluffy Tail.
 
#'''HM08''' (fully functional; can be used to teach Dive)
#'''Scanner''' (no longer functional)
#'''Acro Bike''' (no longer functional)
#'''Mach Bike''' (no longer functional)
#'''Go-Goggles''' (no longer functional)
#'''Basement Key''' (no longer functional)
#'''Blue Orb''' (no longer functional)
#'''Red Orb''' (no longer functional)
#'''Claw Fossil''' (no longer functional)
#'''Root Fossil''' (no longer functinal)
#'''Contest Pass''' (no longer functional)
#'''Devon Goods''' (no longer functional)
#'''Devon Scope''' (no longer functional)
#'''{{Explain|Letter|For Steven}}''' (no longer functional)
#'''Magma Emblem''' (no longer functional)
#'''Pokéblock Case''' (no longer functional)
#'''{{Explain|Rm. 1 Key|For use in the Abandoned Ship.}}''' (no longer functional)
#'''{{Explain|Rm. 2 Key|For use in the Abandoned Ship.}}''' (no longer functional)
#'''{{Explain|Rm. 3 Key|For use in the Abandoned Ship.}}''' (no longer functional)
#'''{{Explain|Rm. 4 Key|For use in the Abandoned Ship.}}''' (no longer functional)
#'''{{Explain|Rm. 5 Key|For use in the Abandoned Ship.}}''' (no longer functional)
#'''{{Explain|Rm. 6 Key|For use in the Abandoned Ship.}}''' (no longer functional)
#'''Soot Sack''' (no longer functional)
#'''{{Explain|Storage Key|For use in the Abandoned Ship.}}''' (no longer functional)
#'''Wailmer Pail''' (no longer functional)
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