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Unused items: Difference between revisions

Seems like I'm still tired =/, sorry for calling you Glisp, Wack0
>Torchickens
>Torchickens
(Seems like I'm still tired =/, sorry for calling you Glisp, Wack0)
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==Unused items in [[bp:Generation III|Generation III]]==
 
[[bp:Generation III|Generation III]] included many more unused items. It is notable that many of these appear to be ported and slightly edittededited versions of items from older games, such as the Scanner in Pokémon Firered and Leafgreen, which is based off the actual item which can be found in the Abandoned Ship in Pokémon Ruby and Sapphire. These likely exist due to the fact that Nintendo in theory tend to use the older game engines to design the newer Pokémon games, therefore any older items would still remain within the game. It could also be suggested that these exist as placeholders, for the unlikely occassion that the player manages to transfer a key item from one Generation III series to another.
===Various games===
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==Unused items in [[bp:Generation IV|Generation IV]]==
 
The fourth generation of Pokémon games contain a significant amount of unobtainable items, especially after the release of Pokémon HeartGold and SoulSilver as previous items such as Oak's Letter were usable within Pokémon Diamond, Pokémon Pearl and Pokémon Platinum but are unusable within Pokémon HeartGold and SoulSilver partly due to the fact that Sinnoh is unvisitablecannot be visited in the game. Like Generation III, these items likely exist because of evidence that Pokémon HeartGold and SoulSilver were designed from the previous games. Interestingly, there are also a significant amount of items which are never obtainable as actual items within the player's bag, but are mentioned by other NPCs such as the Red Chain in Pokémon Diamond and Pearl. Other items like the Rule Book in the same games may have remained unobtainable because of their use in other interfaces within the game, or perhaps in the case of the Rule Book unneeded, because the Wi-Fi rules are mentioned in the game instruction booklet.
 
===Various games===
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#'''Park Ball''': Similarly to the Safari Ball, although the Park Ball is normally only usable via a different interface which is in this case the Pal Park battle mode, item data does exist for if the player was to use a [[game-altering device]] to acquire the item in his or her bag. Like a Master Ball, its capture rate is 255x, hence the chance a player would capture a Pokémon using this ball is always 100%. Its description is "A special Poké Ball for the Pal Park."
#'''Safari Ball''': As with previous generations, item data also exists for the Safari Ball in Generation IV even though it is only usable as part of an altered battle mode used in the Great Marsh, and later the Safari Zone in Johto. Its capture rate is the same as a Great Ball. Interestingly, its description is that it is a ball which can only be used in the Great Marsh; even though this is no longer the case in Pokémon HeartGold and SoulSilver.
#'''Loot Sack''': Item data for the Loot Sack exists within Pokémon Diamond and Pearl, Pokémon Platinum and later Pokémon HeartGold and SoulSilver regardless of the fact that the Underground used a seperateseparate interface instead to allow the player to manage the items he or she obtains. The Underground was also removed in Pokémon HeartGold and SoulSilver, supporting the interpretation that these games were designed from the previous game engine.
#'''Rule Book''': Item data for a Rule Book, which would contain rules on guidelines on how to trade Pokémon via the Global Trading System exists within the coding of the main handheld [[bp:Generation IV|Generation IV]] games regardless of the fact that no mentioned guidelines were implemented into the final game. It is presumable that such a book was scrapped, because information on trading guidelines are mentioned in the game's instruction booklets and often [[error traps]] would stop the player from sending illegitimate Pokémon to other players, such as "This Pokémon cannot be traded."
#'''Seal Bag''': Item data for a Seal Bag exists within the main handheld Generation IV games regardless of the fact that another interface was used, allowing players to store Seals in the PC instead. According to the game, the Seal Bag would hold up to 10 seals, however it is no longer useable.
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