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Unused music: Difference between revisions

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{{beta elements}}
{{outdated|Add more unused tunes likesuch theas Pokémon Red and Blue unused channels, and tunessome from TCRF. Add unused music for Generations V and VI}}
{{Collective Page}}
Most music present within the Pokémon games have been applied to at least one map, or other in-game interfaces such as the title and the battling system. However, various tunes and sound effects exist in the Pokémon games which are never actually used without an [[game-altering device|external device]].
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==Unused soundtracks in Generation I==
''In Pokémon Red/Blue/Yellow:''
 
#There are three unused sound channels in Red/Blue/Yellow.
 
The following Game Genie codes will replace the Pallet Town music to use them:
 
132-2FB-F7D
 
692-30B-7F7
 
CF2-32B-917
 
692-33B-4CB
 
6F2-35B-911
 
6A2-36B-4CB
 
[https://www.youtube.com/watch?v=4wBsA5Bh4d0]
 
 
 
''In Pokémon Yellow'':
Only one unique unused track is currently known to exist within Pokémon Yellow.
 
#An unknown, unused tune exists within the coding of Pokémon Yellow. Interestingly, it does not exist within Pokémon Red and Blue, which may suggest itself as part of an additional planned feature. This can also be backed up by the fact that it belongs in the hex:20 soundbank (hex:28 soundbank in Japanese versions), used for things exclusive to Pokémon Yellow including the printer error theme, the Jessie & James encounter theme, and the Pikachu's Beach music. [http://www.youtube.com/watch?v=GFGCRxmqMkA]
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