Unused music: Difference between revisions

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(Removing small jingle; is actually used in game as a hidden radio transmission like Unown transmission. (tune radio to 20 in Mahogany Town before Rocket invasion))
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==Unused soundtracks in Generation II==
==Unused soundtracks in Generation II==

''In Pokémon Gold and Silver'': An unused jingle, of identifier 5A (90) exists within the coding of Pokémon Gold and Silver in the byte which manages what music is played when new map data is loaded. Players may use the GameShark code, 015AA9C1.


''In Pokémon Crystal'': Three unused tracks exist in non-Japanese versions of Pokémon Crystal, but only one unused track remains in the game when considering all languages.
''In Pokémon Crystal'': Three unused tracks exist in non-Japanese versions of Pokémon Crystal, but only one unused track remains in the game when considering all languages.