Unused music: Difference between revisions
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==Unused soundtracks in Generation I== |
==Unused soundtracks in Generation I== |
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''In Pokémon Red/Blue/Yellow:'' |
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#There are three unused sound channels in Red/Blue/Yellow. |
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The following Game Genie codes will replace the Pallet Town music to use them: |
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132-2FB-F7D |
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692-30B-7F7 |
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CF2-32B-917 |
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692-33B-4CB |
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6F2-35B-911 |
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6A2-36B-4CB |
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[https://www.youtube.com/watch?v=4wBsA5Bh4d0] |
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''In Pokémon Yellow'': |
''In Pokémon Yellow'': |
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Only one unused track is currently known to exist within Pokémon Yellow. |
Only one unique unused track is currently known to exist within Pokémon Yellow. |
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#An unknown, unused tune exists within the coding of Pokémon Yellow. Interestingly, it does not exist within Pokémon Red and Blue, which may suggest itself as part of an additional planned feature. This can also be backed up by the fact that it belongs in the hex:20 soundbank (hex:28 soundbank in Japanese versions), used for things exclusive to Pokémon Yellow including the printer error theme, the Jessie & James encounter theme, and the Pikachu's Beach music. [http://www.youtube.com/watch?v=GFGCRxmqMkA] |
#An unknown, unused tune exists within the coding of Pokémon Yellow. Interestingly, it does not exist within Pokémon Red and Blue, which may suggest itself as part of an additional planned feature. This can also be backed up by the fact that it belongs in the hex:20 soundbank (hex:28 soundbank in Japanese versions), used for things exclusive to Pokémon Yellow including the printer error theme, the Jessie & James encounter theme, and the Pikachu's Beach music. [http://www.youtube.com/watch?v=GFGCRxmqMkA] |