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Unused music: Difference between revisions

>Torchickens
(→‎Unused soundtrack in Generation II: missed out a small jingle identifier 5A G/S)
>Torchickens
Line 22:
==Unused soundtrack in Generation II==
 
''In Pokémon Gold and Silver'': An unused jingle, of identifier 5A (90) exists within the coding of Pokémon Gold and Silver in the byte which manages what music is played when new map data is loaded. Players may use the GameShark code, 015AA9C1.
 
''In Pokémon Crystal'': Three unused tracks exist in non-Japanese versions of Pokémon Crystal, but only one unused track remains in the game when considering all languages.
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