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User:Bbbbbbbbba/Pokémon Blue "Catch 'em All" speedrun route: Difference between revisions

Added shopping list; fixed a hex value in Table 1
>Bbbbbbbbba
m (→‎PC underflow: Removed comments, changed a punctuation)
>Bbbbbbbbba
(Added shopping list; fixed a hex value in Table 1)
Line 96:
| ... || ... || ... || ... || ... || ... || ... || ...
|-
| 28th || 11th character of rival's name (unused)<br/>Options || 00<br/>81 || [[ItemDex/RB:000|j.]]<br/>x129 || <br/>Fast (1 frame per letter)/Off/Shift || 0001<br/>80 || Master Ball<br/>x128 || <br/>'''Fastest (0 frame per letter)'''/Off/Shift
|-
| 29th || Obtained badges<br/>Unused || 00<br/>00 || [[ItemDex/RB:000|j.]]<br/>x0 || No badges obtained || 1D<br/>00|| Escape Rope<br/>x0 || Badges 1, '''3''', 4, 5 obtained (allowing Fly)
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* Here "battle pending" is the same meta-map script used by the [[trainer escape glitch]]. '''As can be seen, the primary purpose of this segment is to set up special encounters on various maps.''' The secondary purpose is to get some useful items in our item pack.
* Exit through the left doormat tile (it is actually the right doormat tile; what we did with our expanded item pack messed up with the graphics) and warp to Celadon City.
 
==Celadon Mart==
* At this point, our item pack should contain:
** Unimportant item (Potions or Poké Balls)
** Escape Rope x253
** [[ItemDex/RB:000|j.]] x96 (First we withdrawn 1, then a stack of 255 made it 0, the second stack of 255 put 99 here and 156 in another slot below, and the third, fourth, and fifth stacks of 255 each subtracts 1 from the quantity)
** Master Ball x255
** Full Restore x36
** [[ItemDex/RB:000|j.]] x156
* Sell the stack of [[ItemDex/RB:000|j.]] x96 in slot 3 for 499999 Pokédollars. (Item count = 5; Master Ball x255 [[Item stack duplication glitch|duplicated]])
** After dying 3 or 4 times on Route 11, the player should have either 33 or 16 Pokédollars left. This will give just enough money to buy everything needed for the route.
* Buy the following items (quantities close to 99 are faster to select by pressing Down instead of Up). (Item count = 20)
** Great Ball x1 (overwrites [[ItemDex/RB:000|j.]] x156)
** Revive x93
** Super Potion x3
** Super Repel x83
** Antidote x1
** Ice Heal x78
** Burn Heal x99
** Water Stones x5
** Fire Stones x99
** Fire Stones x3
** Leaf Stone x4
** Thunder Stones x3
** Poke Dolls x8
** Hp Up x1
** Calcium x1
 
<!-- [[Category:Speedrun routes]] -->
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