User:Digimonfan101: Difference between revisions
→Glitch Contacts (Forced to call)
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==Wait Glitch Contacts? How did you manage that?==
Through the Glitch City Discord I found TimoVM's setups, and using his mail writer and later his RAM writer, not only are the setups he provides relatively quick but he also lists some of the cool stuff you can do!
==Very obvious disclaimer before I start the actual list.==
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==Glitch Contacts (Forced to call)==
0A ( ---------)-Can't seem to get to call
28-Used the text from when the bike shop dude says you can keep the bike
2A (Karen)-Rings and then immediate crash to white with monotone noise
2B-Can't get to call
2C-Can't get to call
2D (Jake)-Rings and then resets, turns back on in gameboy mode
2E-Can't seem to get to call
2F-Boots up RAM writer
30 (Rocket)-Crash on white screen w/ monotonous screeching
31-Game crash on white screen, single noise playing continuously ($10 Opcode?)
32-Game freeze on blank caller ID textbox (game still displays properly just everything is frozen), single noise playing, bottom screen doesn’t work
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34 (juggler)-White screen, “only for use on gameboy color” screen
35 -Rings and then resets and reboots in gameboy mode
36-(initially sharply reduc- then changed automatically to just 9 without me pressing anything)-needs an a press to move forward, when a is pressed name to goes back to it's original name and continues ringing before crashing (game just freezes, graphics are intact except the glitch textbox at the bottom that presumably came from the contact's name) bottom screen does not work
37 (Albert)-Crashed on white screen w/ monotonous screeching
38-Rings twice then game resets in GB mode
39 (9 99999)-Can't seem to get to call?
3A-Rings twice then resets in GB mode clock gets messed up?
3B- (Benny: Champion)-rings twice freezes (graphics intact) with frozen music, bottom screen doesn't work
3C- Rings twice, seems to get stuck on a blank 'caller id' (Music still works but can't move past the textbox)
3D-Rings twice, game freezes on blank caller ID, game completely stops, bottom screen doesn't work
3E-can't seem to get to call
3F-Game crashed on white screen w/ monotonous screeching noise
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41 (Grunt: Beauty) -Game freezes on white screen, monotone noise
42
43
44
45-Out of the area
46
47 (Leader Billy)- Brought up RAM writer and constantly scrolled it for a while
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48 (Connie)-Same as 47
49
4A (Grunt)- “no windows avail-able for popping” message, unable to close out, softlock
4B-Can’t seem to get to call?
4C
4D-Brought up RAM Writer
4E
4F
50
51 (Bridget)-Out of area?
52
53
54 (owen)-Started battle with ?????, attempting to run brought up party menu, which then crashed when i selected a pokemon
55
56
57
58
59
5A
5B
5C
5D-Started battle with a wild ?????, attempting to run would cause a popup with Rattata’s sprite to pop up and then for the screen to fill with glitch text
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77-Music just becomes a single note, RAM writer pops up, game still runs but can’t do anything but move around the ram writer<br>
78<br>
79<br>
80-after the initial calling message, game freezes on a blank textbox with music continuously making one sound, bottom screen doesn’t work
81<br>
82<br>
83<br>
84<br>
85<br>
86<br>
87<br>
88-causes RAM writer to pop up, but game crashes on a white screen with one sound before it can be interacted with
89<br>
90-Can’t seem to get to call?<br>
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97-Blank textbox appeared, game played unknown jingle and then the background changed to the ‘shrinking’ animation played at the beginning of the game before crashing
98<br>
99<br>
A0<br>
A1<br>
A2<br>
A3<br>
A4<br>
A5-seems to be a softlock on an empty textbox, music still plays fine?
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B3-crash, bottom screen doesn't work
F7-initial name rings once, then name changes and game requires an a press to advance, at which point a glitch textbox appears at the bottom of the screen, name changes again, but after repeated ‘a’ presses game
returns to normal (with graphics corrupted) and collision also effected to the point where you can walk out of bounds <br>
F8-Won’t call<br>
F9-won't call<br>
FA-Won’t call<br>
FB-RAM writer<br>
FC-RAM writer pops up<br>
FD-won’t call<br>
FE-won’t call<br>
FF-Won’t call<br>
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==Glitch Contacts (Calling manually)==
26 (Jabs the foe Y)
27 (Jabs the foe Y)-number is Out of the area?<br>
28 (A powerful waY)-number is out of the area<br>
29
2A-(Karen)-Rings twice, crashes on white screen, bottom screen works
2B (Disables the P)-Out of the area <br>
2C (9H??)-Very large textbox, music continues playing everything else is frozen <br>
2D (Jake)-out of the area <br>
2E (Raises Attack)-Rings, crashes on white screen w/ monotone noise, bottom screen still works
2F-Rings twice, crashes on white screen bottom screen works
30 (Rocket)-Game freezes on white screen with buzzing after ‘ringing’<br>
31-(Always inflic2)-Game crash, monotone noise <br>
32 (Always inflicY)-out of the area<br>
33 (Always inflicY)- Out of the area<br>
34-(Juggler)-Out of the area<br>
35 (Sharply reduc)-Item obtained music, freeze on white screen, no sound<br>
36 (Sharply reducY) name changes slightly upon calling, out of the area<br>
37 (Albert)-Game froze on a white screen, no noise<br>
38-Out of the area<br>
39-Rings twice crashes on white screen
3A-Brings up RAM editor
3B-Benny (Champion)-Out of the area
3C-Joey (an attack tha)-Out of the area
3D-Reset onto gameboy screen
3E (Jeff:skier)-Rings twice then freezes on a single note. Bottom screen works fine <br>
3F- Out of the area
40 (Zach)- Out of the area
41 (Grunt Beauty)-Resets in gameboy mode
42 (tough but use)-Out of the area <br>
43-(Grunt:wors 2-3 Tur)-Out of the area <br>
44 (Liz)-Out of the area
45 (Irwin)
46-Crash on white screen bottom screen works fine
47 (Billy)-Crashes on white screen
48-<br>
49-<br>
50-<br>
51-<br>
52-<br>
53-<br>
54 (Owen)-Seems to always be out of the area?<br>
55-<br>
56-<br>
57-<br>
58 (Reena)-RST 38 Crash<br>
59-<br>
5A-<br>
5B-<br>
5C-<br>
5D (Jessica:Copies a move)-Player receives a HM06, game is reset to “game boy color” screen<br>
5E-<br>
5F-<br>
60-<br>
61-<br>
62-Name seems to change slightly during the ringing, then game freezes on a white screen with a buzzing noise<br>
63- Very long name, when attempting to display name, game forces you to press ‘A’ and then freezes<br>
64- (Blue: kimono girl)-Out of the area
65- (Alan: Leader)-Out of the area
66<br>
67<br>
68<br>
69<br>
6A-<br>
6B-<br>
6C-<br>
6D-<br>
6E-<br>
6F-<br>
70 (Karen) When called, pokegear screen glitches (two boxes on either side?) and can’t seem to do anything after that, music continues playing <br>
71<br>
72<br>
73-(Albert)<br>
74-(Grunt)<br>
75<br>
76<br>
77<br>
78<br>
79<br>
7A-<br>
7B-<br>
7C-<br>
7D-<br>
7E-<br>
7F-<br>
80<br>
81<br>
82<br>
83<br>
84<br>
85<br>
86<br>
87<br>
88<br>
89<br>
8A<br>
8B-Graphical corruption for a second, before freezing on a white screen with a buzzing noise <br>
8C<br>
8D<br>
8E<br>
8F<br>
90<br>
91<br>
92<br>
93<br>
94<br>
95<br>
96<br>
97<br>
98<br>
99<br>
9A<br>
9B<br>
9C<br>
9D<br>
9E<br>
9F<br>
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