User:Digimonfan101: Difference between revisions
→Glitch Contacts (Forced to call)
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37 (Albert)-Crashed on white screen w/ monotonous screeching
38-Rings twice then game resets in GB mode
39 (9 99999)-
3A-Rings twice then resets in GB mode clock gets messed up?
3B- (Benny: Champion)-rings twice freezes (graphics intact) with frozen music, bottom screen doesn't work
3C- Rings twice, seems to get stuck on a blank 'caller id' (Music still works but can't move past the textbox)
3D-Rings twice, game freezes on blank caller ID, game completely stops, bottom screen doesn't work
3E-can't seem to get to call
3F-Game crashed on white screen w/ monotonous screeching noise
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28 (A powerful waY)-number is out of the area<br>
29
2A-(Karen)-Rings twice, crashes on white screen, bottom screen works
2B (Disables the P)-Out of the area <br>
2C (9H??)-Very large textbox, music continues playing everything else is frozen <br>
2D (Jake)-out of the area <br>
2E (Raises Attack)-Rings, crashes on white screen w/ monotone noise, bottom screen still works
2F-Rings twice, crashes on white screen bottom screen works
30 (Rocket)-Game freezes on white screen with buzzing after ‘ringing’<br>
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36 (Sharply reducY) name changes slightly upon calling, out of the area<br>
37 (Albert)-Game froze on a white screen, no noise<br>
38-Out of the area<br>
39-Rings twice crashes on white screen
3A-Brings up RAM editor
Line 267:
3D-Reset onto gameboy screen
3E
3F-
40 (Zach)- Out of the area
41 (Grunt Beauty)-Resets in gameboy mode
42 (tough but use)-Out of the area <br>
43-
44 (Liz)-Out of the area
45 (Irwin)
46-Crash on white screen bottom screen works fine
47 (Billy)-Crashes on white screen
48-<br>
Line 331:
63- Very long name, when attempting to display name, game forces you to press ‘A’ and then freezes<br>
64- (Blue:
65- (Alan:
66<br>
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