User:Digimonfan101: Difference between revisions
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==Glitch Contacts (Forced to call)== |
==Glitch Contacts (Forced to call)== |
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0A ( ---------) |
0A ( ---------)-Can't seem to get to call |
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28-Used the text from when the bike shop dude says you can keep the bike |
28-Used the text from when the bike shop dude says you can keep the bike |
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2A (Karen)-Rings and then immediate crash to white with monotone noise |
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2A (Karen) |
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2B-Can't get to call |
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2B |
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2C-Can't get to call |
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2D (Jake)-Rings and then resets, turns back on in gameboy mode |
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2E-Can't seem to get to call |
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2F-Boots up RAM writer |
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30 (Rocket)-Crash on white screen w/ monotonous screeching |
30 (Rocket)-Crash on white screen w/ monotonous screeching |
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34 (juggler)-White screen, “only for use on gameboy color” screen |
34 (juggler)-White screen, “only for use on gameboy color” screen |
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35 -Rings and then resets and reboots in gameboy mode |
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36-(initially sharply reduc- then changed automatically to just 9 without me pressing anything)-needs an a press to move forward, when a is pressed name to goes back to it's original name and continues ringing before crashing (game just freezes, graphics are intact except the glitch textbox at the bottom that presumably came from the contact's name) bottom screen does not work |
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37 (Albert)-Crashed on white screen w/ monotonous screeching |
37 (Albert)-Crashed on white screen w/ monotonous screeching |
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38 |
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39 (9 99999)-Seems to be out of area? |
39 (9 99999)-Seems to be out of area? |
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3A |
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3B |
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3C |
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3D |
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3E |
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3F-Game crashed on white screen w/ monotonous screeching noise |
3F-Game crashed on white screen w/ monotonous screeching noise |
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41 (Grunt: Beauty) -Game freezes on white screen, monotone noise |
41 (Grunt: Beauty) -Game freezes on white screen, monotone noise |
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42 |
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43 |
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44 |
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45-Out of the area |
45-Out of the area |
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46 |
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47 (Leader Billy)- Brought up RAM writer and constantly scrolled it for a while |
47 (Leader Billy)- Brought up RAM writer and constantly scrolled it for a while |
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48 (Connie)-Same as 47 |
48 (Connie)-Same as 47 |
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49 |
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4A (Grunt)- “no windows avail-able for popping” message, unable to close out, softlock |
4A (Grunt)- “no windows avail-able for popping” message, unable to close out, softlock |
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4B-Can’t seem to get to call? |
4B-Can’t seem to get to call? |
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4C |
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4D-Brought up RAM Writer |
4D-Brought up RAM Writer |
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4E |
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4F |
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50 |
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51 (Bridget)-Out of area? |
51 (Bridget)-Out of area? |
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52 |
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53 |
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54 (owen)-Started battle with ?????, attempting to run brought up party menu, which then crashed when i selected a pokemon |
54 (owen)-Started battle with ?????, attempting to run brought up party menu, which then crashed when i selected a pokemon |
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55 |
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56 |
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57 |
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58 |
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59 |
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5A |
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5B |
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5C |
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5D-Started battle with a wild ?????, attempting to run would cause a popup with Rattata’s sprite to pop up and then for the screen to fill with glitch text |
5D-Started battle with a wild ?????, attempting to run would cause a popup with Rattata’s sprite to pop up and then for the screen to fill with glitch text |
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FF-Won’t call<br> |
FF-Won’t call<br> |
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==Glitch Contacts (Calling manually)== |
==Glitch Contacts (Calling manually)== |
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26 (Jabs the foe Y)<br> |
26 (Jabs the foe Y)<br> |