User:Digimonfan101: Difference between revisions
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32 (Always inflicY)-out of the area<br> |
32 (Always inflicY)-out of the area<br> |
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33 (Always inflicY)- Out of the area<br> |
33 (Always inflicY)- Out of the area<br> |
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34-(Juggler)-Out of the area<br> |
34-(Juggler)-Out of the area<br> |
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35 (Sharply reduc)-Item obtained music, freeze on white screen, no sound<br> |
35 (Sharply reduc)-Item obtained music, freeze on white screen, no sound<br> |
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36 (Sharply reducY) name changes slightly upon calling, out of the area<br> |
36 (Sharply reducY) name changes slightly upon calling, out of the area<br> |
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37 |
37 Albert)-Game froze on a white screen, no noise<br> |
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38-Out of the area |
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3A-Brings up RAM editor |
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3B-Benny (Champion)-Out of the area |
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3C-Joey (an attack tha)-Out of the area |
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3D-Reset onto gameboy screen |
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3E Jeff (skier)-Rings twice then freezes on a single note. Bottom screen works fine <br> |
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42 (tough but use)-Out of the area |
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43-Grunt (wors 2-3 Tur)-Out of the area |
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54 (Owen)-Seems to always be out of the area?<br> |
54 (Owen)-Seems to always be out of the area?<br> |
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58 (Reena)-RST 38 Crash<br> |
58 (Reena)-RST 38 Crash<br> |
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5D (Jessica:Copies a move)-Player receives a HM06, game is reset to “game boy color” screen<br> |
5D (Jessica:Copies a move)-Player receives a HM06, game is reset to “game boy color” screen<br> |
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62-Name seems to change slightly during the ringing, then game freezes on a white screen with a buzzing noise<br> |
62-Name seems to change slightly during the ringing, then game freezes on a white screen with a buzzing noise<br> |
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63- Very long name, when attempting to display name, game forces you to press ‘A’ and then freezes<br> |
63- Very long name, when attempting to display name, game forces you to press ‘A’ and then freezes<br> |
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64- Blue (kimono girl)-Out of the area |
64- Blue (kimono girl)-Out of the area |
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65- Alan (Leader)-Out of the area |
65- Alan (Leader)-Out of the area |
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66<br> |
66<br> |
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67<br> |
67<br> |
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68<br> |
68<br> |
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69<br> |
69<br> |
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70 (Karen) When called, pokegear screen glitches (two boxes on either side?) and can’t seem to do anything after that, music continues playing <br> |
70 (Karen) When called, pokegear screen glitches (two boxes on either side?) and can’t seem to do anything after that, music continues playing <br> |
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71<br> |
71<br> |
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72<br> |
72<br> |
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73-(Albert)<br> |
73-(Albert)<br> |
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74-(Grunt)<br> |
74-(Grunt)<br> |
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75<br> |
75<br> |
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76<br> |
76<br> |
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77<br> |
77<br> |
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78<br> |
78<br> |
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79<br> |
79<br> |
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80<br> |
80<br> |
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81<br> |
81<br> |
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82<br> |
82<br> |
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83<br> |
83<br> |
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84<br> |
84<br> |
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85<br> |
85<br> |
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86<br> |
86<br> |
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87<br> |
87<br> |
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88<br> |
88<br> |
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89<br> |
89<br> |
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8A<br> |
8A<br> |
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8B-Graphical corruption for a second, before freezing on a white screen with a buzzing noise <br> |
8B-Graphical corruption for a second, before freezing on a white screen with a buzzing noise <br> |
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8C<br> |
8C<br> |
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8D<br> |
8D<br> |
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8E<br> |
8E<br> |
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8F<br> |
8F<br> |
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90<br> |
90<br> |
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91<br> |
91<br> |
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92<br> |
92<br> |
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93<br> |
93<br> |
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94<br> |
94<br> |
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95<br> |
95<br> |
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96<br> |
96<br> |
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97<br> |
97<br> |
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98<br> |
98<br> |
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99<br> |
99<br> |
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9A<br> |
9A<br> |
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9B<br> |
9B<br> |
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9C<br> |
9C<br> |
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9D<br> |
9D<br> |
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9E<br> |
9E<br> |
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9F<br> |
9F<br> |
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<br> |
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