User:Digimonfan101: Difference between revisions

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==Wait Glitch Contacts? How did you manage that?==
==Wait Glitch Contacts? How did you manage that?==
Through the Glitch City Discord I found TimoVM's setups, and using his mail writer and later his RAM writer, not only are the setups he provides relatively quick but he also lists some of the cool stuff you can do with it can be found on his user page (https://glitchcity.wiki/wiki/User:TimoVM). Timo has been a huge help and I can't thank him enough!
Through the Glitch City Discord I found TimoVM's setups, and using his mail writer and later his RAM writer, not only are the setups he provides relatively quick but he also lists some of the cool stuff you can do! the setup can be found on his user page (https://glitchcity.wiki/wiki/User:TimoVM). Timo has been a huge help (both in terms of his setups and answering all my stupid questions) and I can't thank him enough!


==Very obvious disclaimer before I start the actual list.==
==Very obvious disclaimer before I start the actual list.==
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30 (Rocket)-Crash on white screen w/ monotonous screeching
30 (Rocket)-Crash on white screen w/ monotonous screeching


31-Game crash on white screen, single noise playing continuously
31-Game crash on white screen, single noise playing continuously ($10 Opcode?)


32-Game freeze on blank caller ID textbox (game still displays properly just everything is frozen), single noise playing, bottom screen doesn’t work
32-Game freeze on blank caller ID textbox (game still displays properly just everything is frozen), single noise playing, bottom screen doesn’t work
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77-Music just becomes a single note, RAM writer pops up, game still runs but can’t do anything but move around the ram writer<br>
77-Music just becomes a single note, RAM writer pops up, game still runs but can’t do anything but move around the ram writer<br>

78<br>
78<br>

79<br>
79<br>

80-after the initial calling message, game freezes on a blank textbox with music continuously making one sound, bottom screen doesn’t work
80-after the initial calling message, game freezes on a blank textbox with music continuously making one sound, bottom screen doesn’t work

81<br>
81<br>

82<br>
82<br>

83<br>
83<br>

84<br>
84<br>

85<br>
85<br>

86<br>
86<br>

87<br>
87<br>

88-causes RAM writer to pop up, but game crashes on a white screen with one sound before it can be interacted with
88-causes RAM writer to pop up, but game crashes on a white screen with one sound before it can be interacted with

89<br>
89<br>
90-Can’t seem to get to call?<br>
90-Can’t seem to get to call?<br>
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97-Blank textbox appeared, game played unknown jingle and then the background changed to the ‘shrinking’ animation played at the beginning of the game before crashing
97-Blank textbox appeared, game played unknown jingle and then the background changed to the ‘shrinking’ animation played at the beginning of the game before crashing

98<br>
98<br>

99<br>
99<br>

A0<br>
A0<br>

A1<br>
A1<br>

A2<br>
A2<br>

A3<br>
A3<br>

A4<br>
A4<br>

A5-seems to be a softlock on an empty textbox, music still plays fine?
A5-seems to be a softlock on an empty textbox, music still plays fine?


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B3-crash, bottom screen doesn't work
B3-crash, bottom screen doesn't work

F7-initial name rings once, then name changes and game requires an a press to advance, at which point a glitch textbox appears at the bottom of the screen, name changes again, but after repeated ‘a’ presses game returns to normal (with graphics corrupted) and collision also effected to the point where you can walk out of bounds <br>
F7-initial name rings once, then name changes and game requires an a press to advance, at which point a glitch textbox appears at the bottom of the screen, name changes again, but after repeated ‘a’ presses game
returns to normal (with graphics corrupted) and collision also effected to the point where you can walk out of bounds <br>

F8-Won’t call<br>
F8-Won’t call<br>

F9-won't call<br>
F9-won't call<br>

FA-Won’t call<br>
FA-Won’t call<br>

FB-RAM writer<br>
FB-RAM writer<br>

FC-RAM writer pops up<br>
FC-RAM writer pops up<br>

FD-won’t call<br>
FD-won’t call<br>

FE-won’t call<br>
FE-won’t call<br>

FF-Won’t call<br>
FF-Won’t call<br>
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3E Jeff (skier)-Rings twice then freezes on a single note. Bottom screen works fine <br>
3E Jeff (skier)-Rings twice then freezes on a single note. Bottom screen works fine <br>


3F- <br>
42 (tough but use)-Out of the area


40- <br>
43-Grunt (wors 2-3 Tur)-Out of the area

41- <br>

42 (tough but use)-Out of the area <br>

43-Grunt (wors 2-3 Tur)-Out of the area <br>

44- <br>

45-<br>

46-<br>

47-<br>

48-<br>

49-<br>

50-<br>

51-<br>

52-<br>

53-<br>


54 (Owen)-Seems to always be out of the area?<br>
54 (Owen)-Seems to always be out of the area?<br>

55-<br>

56-<br>

57-<br>


58 (Reena)-RST 38 Crash<br>
58 (Reena)-RST 38 Crash<br>

59-<br>

5A-<br>

5B-<br>

5C-<br>


5D (Jessica:Copies a move)-Player receives a HM06, game is reset to “game boy color” screen<br>
5D (Jessica:Copies a move)-Player receives a HM06, game is reset to “game boy color” screen<br>

5E-<br>

5F-<br>

60-<br>

61-<br>


62-Name seems to change slightly during the ringing, then game freezes on a white screen with a buzzing noise<br>
62-Name seems to change slightly during the ringing, then game freezes on a white screen with a buzzing noise<br>
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69<br>
69<br>

6A-<br>

6B-<br>

6C-<br>

6D-<br>

6E-<br>

6F-<br>


70 (Karen) When called, pokegear screen glitches (two boxes on either side?) and can’t seem to do anything after that, music continues playing <br>
70 (Karen) When called, pokegear screen glitches (two boxes on either side?) and can’t seem to do anything after that, music continues playing <br>
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79<br>
79<br>

7A-<br>

7B-<br>

7C-<br>

7D-<br>

7E-<br>

7F-<br>


80<br>
80<br>
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9F<br>
9F<br>
<br>